Your comments

Removing navmesh worked. And it was as a trigger. :)


Thank you Sir.

I will try some more options. I transformed your "time bubble" into a prefab and i am using it.

I recorded a quick video just to give you an ideia of what is going on:

they hit it like it was a wall, they don't avoid it


Yes it is set to be a trigger, i copied the properties from the demo scene. Just changed the time scale.