Installation

Welcome to Bolt!

Let's get you started. 

First, download and import Bolt from the Asset Store.

After the import completes, the Setup Wizard should open automatically. If it doesn't, you can always open manually from Tools > Bolt > Setup Wizard....


Follow the instructions on screen to setup Bolt to your liking.

If you're not an experienced programmer, we strongly suggest choosing Human Naming.

If you want to use third-party plugins in Bolt, and these plugins are distributed as DLLs, you will need to add them on the Assemblies step:


Then, on the Types step, you will need to add any custom type (class or struct) that you want to use in Bolt. Note that if the type you need is inherited from Unity's object class (for example Mono Behaviours, Scriptable Objects, etc.), it will be included automatically for you.


Hit Generate and let Bolt generate the unit database.


Note that you can always come back to add more assemblies and types later by opening Tools > Bolt > Unit Options Wizard....

Once you're finished, hit Close

That's it! 

This article was helpful for 56 people. Is this article helpful for you?

+1

When I first import Bolt into my project I do not get the Setup Wizard popup so I looked it up on the documentation and it said to open it manually from the tools menu, but when I went back into Unity, I realized there was NO tools menu. How can I fix this?

I have the same issue - Getting pissed off

Select .net 4. something in build settings and restart.

+1

Try restarting unity and a clean install of Bolt from the asset store if needed. Also it would probably be best if you moved this to the question section

I would like to download the latest version of Bolt but having trouble finding where to download. I don't need to update, just starting a new project. When I go to my licenses there is no download option, when I go to the Asset Store it wants to charge me again, and when I check my initial order email there is no direct link. How do I get the newest version without paying again? Thanks.

Hey Dan. Best to move this to a PM to Lazlo or Questions/Bugs.

Not sure whats up with the asset store, have you tried contacting them?

If you go here  https://ludiq.io/bolt/builds with your invoice # though, 1.3.0 at the top should be exactly what you would get from the asset store.

+1

Hey William, the download link worked fine, thanks.

Does it work with latest unity versions as the other one wanted only 2017 unity.. if it doesnt Ludiq needs to get that done and then please add trail renderer access to particle systems..

Bolt requires a minimum of 2017.1 or  above and should work with any stable release. As for Unity 2018, Supporting/fixing issues with a beta version is not his priority. If you are having issues accessing units for Trail renderer or particle system pls post in questions here or on Discord and any # of us will he happy to help.

mate test it yourself, ludiq and bolt itself hasnt replied like fools, the thing doesnt work on any unity newer than 2017.03 3f or something, its pathetic and no one is replying from Ludiq

Hi Christyn,

I'm sorry you're having an issue with Bolt and Unity 2018+. I just tested on my machine and Bolt works without a problem on 2018.1 beta:


Please post a bug report or question on the forum if you need assistance; I don't believe I've seen any ticket regarding incompatibility.

A common cause for the missing tools menu is that your project doesn't compile in the first place. If you have errors in the console unrelated to Bolt, it can't initialize at first. Fix those and the Bolt setup wizard should show up.

I can confirm:

installation freezes, on latest 2018.1 unity, macOS High Sierra v. 10.13.4, bolt version 1.3
unity 2017.4.2f2 installation goes smoothly.

hope it helps for some1

Hi. Just got some new stuff for my project and I want to add the Assembly using the Bolt Setup Wizard.

I click the + so it show (No Assembly). I then click this and it does nothing. Should it not now let me point to a .dll or something


Also - this may help. With the Generate Documentation. It hangs. If I click the TaskManager (Windows 10) and then click Unity3D it continue - very weird. I yet to see a full Generate Documentation go to the end with no errors. Always errors out on the Editor (Second Pass).

Hope this helps ( and poss in the Web textbox)

System.Exception: Failed to build project 'Assembly-CSharp-Editor':
/p:Configuration=Debug /p:GenerateDocumentation=true /p:WarningLevel=0 /p:DocumentationFile="E:\1-Projects\Unity3D\Perpendicular War\Assets\Ludiq\Ludiq.Core\Generated\Documentation\Assembly-CSharp-Editor.xml" "E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj"

Microsoft (R) Build Engine version 14.0.23107.0

Copyright (C) Microsoft Corporation. All rights reserved.

Build started 27/05/2018 3:32:23 PM.

Project "E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj" on node 1 (default targets).

Project "E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj" (1) is building "E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-firstpass.csproj" (2) on node 1 (default targets).

CoreCompile:

Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files.

_CopyFilesMarkedCopyLocal:

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unity/Boo.Lang.dll" to "Temp\bin\Debug\Boo.Lang.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unity/mscorlib.dll" to "Temp\bin\Debug\mscorlib.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unity/System.Core.dll" to "Temp\bin\Debug\System.Core.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unity/System.dll" to "Temp\bin\Debug\System.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unity/System.Runtime.Serialization.dll" to "Temp\bin\Debug\System.Runtime.Serialization.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unity/System.Xml.dll" to "Temp\bin\Debug\System.Xml.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unity/System.Xml.Linq.dll" to "Temp\bin\Debug\System.Xml.Linq.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unity/UnityScript.dll" to "Temp\bin\Debug\UnityScript.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unity/UnityScript.Lang.dll" to "Temp\bin\Debug\UnityScript.Lang.dll".

  Copying file from "F:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\unity\Boo.Lang.PatternMatching.dll" to "Temp\bin\Debug\Boo.Lang.PatternMatching.dll".

  Copying file from "F:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\unity\Boo.Lang.Useful.dll" to "Temp\bin\Debug\Boo.Lang.Useful.dll".

CopyFilesToOutputDirectory:

  Assembly-CSharp-firstpass -> E:\1-Projects\Unity3D\Perpendicular War\Temp\bin\Debug\Assembly-CSharp-firstpass.dll

Done Building Project "E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-firstpass.csproj" (default targets).

Project "E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj" (1) is building "E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp.csproj" (3) on node 1 (default targets).

CoreCompile:

Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files.

CopyFilesToOutputDirectory:

  Assembly-CSharp -> E:\1-Projects\Unity3D\Perpendicular War\Temp\bin\Debug\Assembly-CSharp.dll

Done Building Project "E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp.csproj" (default targets).

Project "E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj" (1) is building "E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor-firstpass.csproj" (4) on node 1 (default targets).

CoreCompile:

Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files.

_CopyFilesMarkedCopyLocal:

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/2.0-api/Boo.Lang.dll" to "Temp\bin\Debug\Boo.Lang.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/2.0-api/mscorlib.dll" to "Temp\bin\Debug\mscorlib.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/2.0-api/System.Core.dll" to "Temp\bin\Debug\System.Core.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/2.0-api/System.dll" to "Temp\bin\Debug\System.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/2.0-api/System.Runtime.Serialization.dll" to "Temp\bin\Debug\System.Runtime.Serialization.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/2.0-api/System.Xml.dll" to "Temp\bin\Debug\System.Xml.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/2.0-api/System.Xml.Linq.dll" to "Temp\bin\Debug\System.Xml.Linq.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.dll" to "Temp\bin\Debug\UnityScript.dll".

  Copying file from "F:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/2.0-api/UnityScript.Lang.dll" to "Temp\bin\Debug\UnityScript.Lang.dll".

  Copying file from "F:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\Boo.Lang.PatternMatching.dll" to "Temp\bin\Debug\Boo.Lang.PatternMatching.dll".

  Copying file from "F:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\2.0-api\Boo.Lang.Useful.dll" to "Temp\bin\Debug\Boo.Lang.Useful.dll".

CopyFilesToOutputDirectory:

  Assembly-CSharp-Editor-firstpass -> E:\1-Projects\Unity3D\Perpendicular War\Temp\bin\Debug\Assembly-CSharp-Editor-firstpass.dll

Done Building Project "E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor-firstpass.csproj" (default targets).

CoreCompile:

  C:\Program Files (x86)\MSBuild\14.0\bin\amd64\csc.exe /noconfig /unsafe- /nowarn:0169,1701,1702 /langversion:4 /nostdlib+ /errorreport:prompt /warn:0 /doc:"E:\1-Projects\Unity3D\Perpendicular War\Assets\Ludiq\Ludiq.Core\Generated\Documentation\Assembly-CSharp-Editor.xml" /define:DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_1_0;UNITY_2018_1;UNITY_2018;PLATFORM_ARCH_64;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_GRID;ENABLE_TILEMAP;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_PACKMAN;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_LOCALIZATION;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_2_0_SUBSET;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;CROSS_PLATFORM_INPUT;OOTII_EI;OOTII_MC;OOTII_MD;OOTII_AC;ICODE 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Assets\ParadoxNotion\NodeCanvas\Modules\BehaviourTrees\Editor\BehaviourTreeOwnerInspector.cs Assets\ParadoxNotion\NodeCanvas\Modules\DialogueTrees\Editor\DialogueTreeControllerInspector.cs Assets\ParadoxNotion\NodeCanvas\Modules\DialogueTrees\Editor\DialogueTreeInspector.cs Assets\ParadoxNotion\NodeCanvas\Modules\Editor\Commands.cs Assets\ProCore\ProBuilder\About\Editor\pb_AboutWindow.cs Assets\ProCore\ProBuilder\About\Editor\pb_UpdateAvailable.cs Assets\ProCore\ProBuilder\About\Editor\pb_UpdateCheck.cs Assets\ProCore\ProBuilder\About\Editor\pb_VersionInfo.cs Assets\ProCore\ProBuilder\About\Editor\pb_VersionUtil.cs "Assets\ProCore\ProBuilder\API Examples\Editor\ClearUnusedAttributes.cs" "Assets\ProCore\ProBuilder\API Examples\Editor\CreateShadowObject.cs" "Assets\ProCore\ProBuilder\API Examples\Editor\CustomAction.cs" "Assets\ProCore\ProBuilder\API Examples\Editor\EditorCallbackViewer.cs" "Assets\ProCore\ProBuilder\API Examples\Editor\RenameNewObjects.cs" "Assets\ProCore\ProBuilder\API Examples\Editor\SetCustomUnwrapParams.cs" Assets\ProCore\ProBuilder\Editor\Addons\pb_Fbx.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Actions\pb_ExportObj.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Actions\pb_GenerateUV2.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Actions\pb_MakeMeshAsset.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Actions\pb_ProBuilderize.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Actions\pb_StripProBuilderScripts.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Geometry\pb_BridgeEdges.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Geometry\pb_ConformNormals.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Geometry\pb_ConnectEdges.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Geometry\pb_DetachDeleteFace.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Geometry\pb_ExtrudeElement.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Geometry\pb_FlipEdge.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Geometry\pb_FlipNormals.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Geometry\pb_FreezeTransform.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Geometry\pb_MergeFaces.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Geometry\pb_SetPivot.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Geometry\pb_Triangulate.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Geometry\pb_VertexMergeWeld.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Repair\pb_CleanLeakedMeshes.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Repair\pb_ForceSceneRefresh.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Repair\pb_RebuildMeshes.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Repair\pb_RebuildSharedIndices.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Repair\pb_RemoveDegenerateTris.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Repair\pb_RepairColors.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Repair\pb_RepairMeshReferences.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Repair\pb_RepairUV.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Repair\pb_ResetEntityMaterials.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Repair\pb_UpgradeBasicToAdvanced.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Selection\pb_EdgeSelection.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Selection\pb_ExpandSelection.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Selection\pb_InvertSelection.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Selection\pb_MaterialSelection.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Tools\pb_BooleanInterface.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Tools\pb_MaterialSelection.cs Assets\ProCore\ProBuilder\Editor\MenuItems\Window\pb_ProBuilderMenuItems.cs Assets\ProCore\ProBuilder\Editor\pb_MenuItems.cs Assets\ProCore\ProBuilder\Editor\pb_MissingScriptEditor.cs Assets\ProCore\ProBuilder\Editor\pb_Preferences.cs Assets\ProCore\ProBuilder\Editor\pb_ScenePostProcessor.cs Assets\ProCore\ProGrids\About\Editor\pg_AboutWindow.cs Assets\ProCore\ProGrids\Editor\pg_Editor.cs Assets\ProCore\ProGrids\Editor\pg_GridRenderer.cs Assets\ProCore\ProGrids\Editor\pg_ParameterWindow.cs Assets\ProCore\ProGrids\Editor\pg_Preferences.cs Assets\ProCore\ProGrids\Editor\pg_ToggleContent.cs Assets\ProCore\QuickDecals\About\Editor\qd_AboutWindow.cs Assets\ProCore\QuickDecals\Editor\qd_Decal_Editor.cs Assets\ProCore\QuickDecals\Editor\qd_Editor.cs Assets\ProCore\QuickDecals\Editor\qd_Preferences.cs Assets\QHierarchy\Editor\Scripts\pcomponent\pbase\QBaseComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QChildrenCountComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QColorComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QComponentsComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QErrorComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QGameObjectIconComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QLayerIconComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QLockComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QMonoBehaviorIconComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QPrefabComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QRendererComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QSeparatorComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QStaticComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QTagIconComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QTagLayerComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QTreeMapComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QVerticesAndTrianglesCountComponent.cs Assets\QHierarchy\Editor\Scripts\pcomponent\QVisibilityComponent.cs Assets\QHierarchy\Editor\Scripts\pdata\QResources.cs Assets\QHierarchy\Editor\Scripts\pdata\QSettings.cs Assets\QHierarchy\Editor\Scripts\pdata\QSettingsObject.cs Assets\QHierarchy\Editor\Scripts\phelper\QColorPickerWindow.cs Assets\QHierarchy\Editor\Scripts\phelper\QColorUtils.cs Assets\QHierarchy\Editor\Scripts\phelper\QComponentsOrderList.cs Assets\QHierarchy\Editor\Scripts\phelper\QObjectListInspector.cs Assets\QHierarchy\Editor\Scripts\phelper\QObjectListManager.cs Assets\QHierarchy\Editor\Scripts\phierarchy\QHierarchy.cs Assets\QHierarchy\Editor\Scripts\phierarchy\QHierarchySettingsWindow.cs Assets\QHierarchy\Editor\Scripts\QHierarchyInitializer.cs "Assets\ResurgamStudios\CircularGravityForce Package\Examples (Optional)\Shared Assets\Scripts\Editor\Follow_Editor.cs" "Assets\ResurgamStudios\CircularGravityForce Package\Examples (Optional)\Version 1-4 Examples\Scripts\Tools\Editor\CGF_Pivot_Editor.cs" "Assets\ResurgamStudios\CircularGravityForce Package\Scrips\Editor\CGF_Editor.cs" "Assets\ResurgamStudios\CircularGravityForce Package\Scrips\Editor\CGF_Tool.cs" "Assets\ResurgamStudios\CircularGravityForce Package\Scrips\Editor\CGF2D_Editor.cs" Assets\SECTR\Code\Audio\Editor\SECTR_AudioBusEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_AudioCueEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_AudioDoorEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_AudioEnvironmentEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_AudioEnvironmentTriggerEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_AudioEnvironmentZoneEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_AudioMenu.cs Assets\SECTR\Code\Audio\Editor\SECTR_AudioSourceEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_AudioSystemEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_AudioWindow.cs Assets\SECTR\Code\Audio\Editor\SECTR_CharacterAudioEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_DoorAudioEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_ImpactAudioEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_MusicTriggerEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_PointSourceEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_PropagationSourceEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_RegionSourceEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_SplineSourceEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_StartMusicEditor.cs Assets\SECTR\Code\Audio\Editor\SECTR_TriggerSourceEditor.cs Assets\SECTR\Code\Complete\Editor\SECTR_CompleteMenu.cs Assets\SECTR\Code\Core\Editor\SECTR_Asset.cs Assets\SECTR\Code\Core\Editor\SECTR_CoreMenu.cs Assets\SECTR\Code\Core\Editor\SECTR_DoorEditor.cs Assets\SECTR\Code\Core\Editor\SECTR_Editor.cs Assets\SECTR\Code\Core\Editor\SECTR_HullEditor.cs Assets\SECTR\Code\Core\Editor\SECTR_IntroWindow.cs Assets\SECTR\Code\Core\Editor\SECTR_MemberEditor.cs Assets\SECTR\Code\Core\Editor\SECTR_Menu.cs Assets\SECTR\Code\Core\Editor\SECTR_PortalEditor.cs Assets\SECTR\Code\Core\Editor\SECTR_SectorEditor.cs Assets\SECTR\Code\Core\Editor\SECTR_TerrainWindow.cs Assets\SECTR\Code\Core\Editor\SECTR_Undo.cs Assets\SECTR\Code\Core\Editor\SECTR_VC.cs Assets\SECTR\Code\Core\Editor\SECTR_Window.cs Assets\SECTR\Code\Stream\Editor\SECTR_ChunkEditor.cs Assets\SECTR\Code\Stream\Editor\SECTR_ChunkRefEditor.cs Assets\SECTR\Code\Stream\Editor\SECTR_GroupLoaderEditor.cs Assets\SECTR\Code\Stream\Editor\SECTR_HibernatorEditor.cs Assets\SECTR\Code\Stream\Editor\SECTR_LightmapRefEditor.cs Assets\SECTR\Code\Stream\Editor\SECTR_LoaderEditor.cs Assets\SECTR\Code\Stream\Editor\SECTR_LoadingDoorEditor.cs Assets\SECTR\Code\Stream\Editor\SECTR_NeighborLoaderEditor.cs Assets\SECTR\Code\Stream\Editor\SECTR_RegionLoaderEditor.cs Assets\SECTR\Code\Stream\Editor\SECTR_StartLoaderEditor.cs Assets\SECTR\Code\Stream\Editor\SECTR_StreamExport.cs Assets\SECTR\Code\Stream\Editor\SECTR_StreamMenu.cs Assets\SECTR\Code\Stream\Editor\SECTR_StreamWindow.cs Assets\SECTR\Code\Stream\Editor\SECTR_TriggerLoaderEditor.cs Assets\SECTR\Code\Vis\Editor\SECTR_CullerEditor.cs Assets\SECTR\Code\Vis\Editor\SECTR_CullingCameraEditor.cs Assets\SECTR\Code\Vis\Editor\SECTR_LODEditor.cs Assets\SECTR\Code\Vis\Editor\SECTR_OccluderEditor.cs Assets\SECTR\Code\Vis\Editor\SECTR_VisMenu.cs Assets\SECTR\Demos\Audio\Editor\SECTR_AudioDemoUIEditor.cs Assets\SECTR\Demos\Complete\Editor\SECTR_CompleteDemoUIEditor.cs Assets\SECTR\Demos\Core\Editor\SECTR_CharacterMotorEditor.cs Assets\SECTR\Demos\Core\Editor\SECTR_DemoUIEditor.cs Assets\SECTR\Demos\Core\Editor\SECTR_FogDisableEditor.cs Assets\SECTR\Demos\Core\Editor\SECTR_FPSControllerEditor.cs Assets\SECTR\Demos\Core\Editor\SECTR_GhostControllerEditor.cs Assets\SECTR\Demos\Core\Editor\SECTR_WandererEditor.cs Assets\SECTR\Demos\Stream\Editor\SECTR_StreamDemoUIEditor.cs Assets\SECTR\Demos\Vis\Editor\SECTR_VisDemoUIEditor.cs Assets\SpaceRTS\Scripts\Addons\NavMeshComponents\Editor\NavMeshComponentsGUIUtility.cs Assets\SpaceRTS\Scripts\Addons\NavMeshComponents\Editor\NavMeshLinkEditor.cs Assets\SpaceRTS\Scripts\Addons\NavMeshComponents\Editor\NavMeshModifierEditor.cs Assets\SpaceRTS\Scripts\Addons\NavMeshComponents\Editor\NavMeshModifierVolumeEditor.cs Assets\SpaceRTS\Scripts\Addons\NavMeshComponents\Editor\NavMeshSurfaceEditor.cs Assets\SpaceRTS\Scripts\Editor\DLLReplaceEditor.cs Assets\SpaceRTS\Scripts\Editor\NavMeshSpatialEditor.cs Assets\SpaceRTS\Scripts\Editor\ResourceIDDrawer.cs Assets\SpaceRTS\Scripts\Editor\ResourceMaskDrawer.cs Assets\SpaceRTS\Scripts\Editor\SpaceRTSEditorHelper.cs Assets\SpaceRTS\Scripts\Editor\SpatialAreaAttribute.cs Assets\SpaceRTS\Scripts\Editor\SpatialAreaMaskDrawer.cs Assets\SpaceRTS\Scripts\Editor\StorageContainerEditor.cs Assets\SpaceRTS\Scripts\Editor\StorageSetInfoDrawer.cs Assets\SpaceRTS\Scripts\Editor\UnitConfigEditor.cs Assets\SpaceUnity\Editor\SU_AsteroidFieldEditor.cs Assets\SpaceUnity\Editor\SU_SpaceParticlesEditor.cs Assets\SpaceUnity\Editor\SU_SpaceSceneConstructionKitEditor.cs Assets\Surforge\Editor\EditorObjExporter.cs Assets\Surforge\Editor\Interface\SurforgeAbout.cs Assets\Surforge\Editor\Interface\SurforgeInterface.cs Assets\Surforge\Editor\Interface\SurforgeInterfaceCluster.cs Assets\Surforge\Editor\Interface\SurforgeInterfaceRig.cs Assets\Surforge\Editor\Surforge.cs Assets\Surforge\Editor\SurforgeAssetPostprocessor.cs Assets\Surforge\Editor\SurforgeRigClusters.cs Assets\Surforge\SMAA\Scripts\Editor\MinDrawer.cs Assets\Surforge\SMAA\Scripts\Editor\SMAAEditor.cs Assets\UGUIMiniMap\Content\Scripts\Internal\Editor\bl_MiniMapHelperEditor.cs Assets\UGUIMiniMap\Content\Scripts\Internal\Editor\CustomToggleDrawer.cs Assets\UGUIMiniMap\Content\Scripts\Internal\Editor\LayerMaskDrawer.cs Assets\UGUIMiniMap\Content\Scripts\Internal\Editor\SeparatorDrawer.cs Assets\Unitycoding\ICode\Scripts\Editor\ActionBrowser.cs Assets\Unitycoding\ICode\Scripts\Editor\ActionEditor.cs Assets\Unitycoding\ICode\Scripts\Editor\AssetCreator.cs Assets\Unitycoding\ICode\Scripts\Editor\BaseBrowser.cs Assets\Unitycoding\ICode\Scripts\Editor\BuiltInResourcesWindow.cs Assets\Unitycoding\ICode\Scripts\Editor\ConditionBrowser.cs Assets\Unitycoding\ICode\Scripts\Editor\EnableICodeScripting.cs Assets\Unitycoding\ICode\Scripts\Editor\ErrorChecker.cs Assets\Unitycoding\ICode\Scripts\Editor\ErrorEditor.cs Assets\Unitycoding\ICode\Scripts\Editor\FsmContent.cs Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs Assets\Unitycoding\ICode\Scripts\Editor\FsmEditorStyles.cs Assets\Unitycoding\ICode\Scripts\Editor\FsmError.cs Assets\Unitycoding\ICode\Scripts\Editor\FsmTool.cs Assets\Unitycoding\ICode\Scripts\Editor\GlobalVariablesEditor.cs Assets\Unitycoding\ICode\Scripts\Editor\HierarchyItem.cs Assets\Unitycoding\ICode\Scripts\Editor\ICodeBehaviourInspector.cs Assets\Unitycoding\ICode\Scripts\Editor\ICodeMasterInspector.cs Assets\Unitycoding\ICode\Scripts\Editor\ICodeMenu.cs Assets\Unitycoding\ICode\Scripts\Editor\ICodeTriggerInspector.cs Assets\Unitycoding\ICode\Scripts\Editor\ListExtensions.cs Assets\Unitycoding\ICode\Scripts\Editor\MainToolbar.cs Assets\Unitycoding\ICode\Scripts\Editor\MonoBehaviourConverter.cs Assets\Unitycoding\ICode\Scripts\Editor\NetworkTriggerEditor.cs Assets\Unitycoding\ICode\Scripts\Editor\NodeEditor.cs Assets\Unitycoding\ICode\Scripts\Editor\NodeInspector.cs Assets\Unitycoding\ICode\Scripts\Editor\OverrideVariablesInspector.cs Assets\Unitycoding\ICode\Scripts\Editor\Pasteboard.cs Assets\Unitycoding\ICode\Scripts\Editor\PreferencesEditor.cs Assets\Unitycoding\ICode\Scripts\Editor\PropertyDrawers\ComponentDrawer.cs Assets\Unitycoding\ICode\Scripts\Editor\PropertyDrawers\CustomDrawerAttribute.cs Assets\Unitycoding\ICode\Scripts\Editor\PropertyDrawers\FsmBoolDrawer.cs Assets\Unitycoding\ICode\Scripts\Editor\PropertyDrawers\FsmPropertyDrawer.cs Assets\Unitycoding\ICode\Scripts\Editor\PropertyDrawers\FsmVariableDrawer.cs Assets\Unitycoding\ICode\Scripts\Editor\PropertyDrawers\GUIDrawer.cs Assets\Unitycoding\ICode\Scripts\Editor\PropertyDrawers\HeaderDrawer.cs Assets\Unitycoding\ICode\Scripts\Editor\PropertyDrawers\IndentDrawer.cs Assets\Unitycoding\ICode\Scripts\Editor\PropertyDrawers\LayerDrawer.cs Assets\Unitycoding\ICode\Scripts\Editor\PropertyDrawers\MethodDrawer.cs Assets\Unitycoding\ICode\Scripts\Editor\PropertyDrawers\ParameterTypeDrawer.cs Assets\Unitycoding\ICode\Scripts\Editor\PropertyDrawers\PropertyDrawer.cs Assets\Unitycoding\ICode\Scripts\Editor\PropertyDrawers\TagDrawer.cs Assets\Unitycoding\ICode\Scripts\Editor\RectExtension.cs Assets\Unitycoding\ICode\Scripts\Editor\ReorderableList.cs Assets\Unitycoding\ICode\Scripts\Editor\ReorderableObjectList.cs Assets\Unitycoding\ICode\Scripts\Editor\ReviewReminder\ReviewReminderWindow.cs Assets\Unitycoding\ICode\Scripts\Editor\SetupShortcutsEditor.cs Assets\Unitycoding\ICode\Scripts\Editor\ShortcutEditor.cs Assets\Unitycoding\ICode\Scripts\Editor\StateInspector.cs Assets\Unitycoding\ICode\Scripts\Editor\StateMachineInspector.cs Assets\Unitycoding\ICode\Scripts\Editor\TransitionEditor.cs Assets\Unitycoding\ICode\Scripts\Editor\Utility\AttributesUtility.cs Assets\Unitycoding\ICode\Scripts\Editor\Utility\FsmEditorUtility.cs Assets\Unitycoding\ICode\Scripts\Editor\Utility\FsmGUIUtility.cs Assets\Unitycoding\ICode\Scripts\Editor\VariableEditor.cs Assets\Unitycoding\ICode\Scripts\Editor\WelcomeWindow.cs Assets\Unitycoding\ICode\Scripts\Editor\ZoomableArea.cs Assets\Unitycoding\ICode\Scripts\Integrations\Editor\IntegrationWindow.cs "Assets\Unitycoding\ICode\Scripts\Integrations\Photon Bolt\Scripts\Editor\BoltCallbackHandlerInspector.cs" "Assets\Unitycoding\ICode\Scripts\Integrations\Photon Unity Networking\Editor\PrefabCacheEditor.cs" Assets\Unitycoding\Shared\Scripts\Editor\AssetCreator.cs Assets\Unitycoding\Shared\Scripts\Editor\BaseSystemEditor.cs Assets\Unitycoding\Shared\Scripts\Editor\CollectionEditor.cs Assets\Unitycoding\Shared\Scripts\Editor\ICollectionEditor.cs Assets\Unitycoding\Shared\Scripts\Editor\Inspectors\CallbackHandlerInspector.cs Assets\Unitycoding\Shared\Scripts\Editor\Inspectors\PropertyBindingInspector.cs Assets\Unitycoding\Shared\Scripts\Editor\PlayerPrefsEditor.cs Assets\Unitycoding\Shared\Scripts\Editor\PropertyDrawers\HeaderLineDrawer.cs Assets\Unitycoding\Shared\Scripts\Editor\PropertyDrawers\LabelDrawer.cs Assets\Unitycoding\Shared\Scripts\Editor\PropertyDrawers\MinMaxSliderDrawer.cs Assets\Unitycoding\Shared\Scripts\Editor\ReorderableObjectList.cs Assets\Unitycoding\Shared\Scripts\Editor\ScriptableObjectCollection.cs Assets\Unitycoding\Shared\Scripts\Editor\UnityEditorUtility.cs Assets\Unitycoding\Shared\Scripts\Editor\UtilityWindow.cs Assets\Watson\Scripts\Editor\IBMCloudSignup.cs Assets\Watson\Scripts\Editor\WatsonMenu.cs Assets\Watson\ThirdParty\FullSerializer\Aot\Editor\fsAotConfigurationEditor.cs Assets\Watson\ThirdParty\FullSerializer\Editor\AotHelpers.cs

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,1): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,2): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,3): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,4): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,5): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,6): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,7): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,8): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,9): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,10): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,11): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,12): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,13): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,14): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,15): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,16): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,17): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,18): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,19): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,20): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,21): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,22): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,23): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,24): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,25): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,26): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,27): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,28): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,29): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,30): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,31): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,32): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,33): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,34): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,35): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,36): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,37): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,38): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,39): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,40): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,41): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,42): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,43): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,44): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,45): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,46): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,47): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,48): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,49): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,50): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,51): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,52): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,53): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,54): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,55): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,56): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,57): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,58): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,59): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,60): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,61): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,62): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,63): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,64): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,65): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,66): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,67): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,68): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,69): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,70): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,71): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,72): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,73): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,74): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,75): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,76): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,77): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,78): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,79): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,80): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,81): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,82): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,83): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,84): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,85): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,86): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,87): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,88): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,89): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,90): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,91): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,92): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,93): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,94): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,95): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,96): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,97): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,98): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,99): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,100): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,101): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,102): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,103): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,104): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,105): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,106): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,107): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,108): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,109): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,110): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,111): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,112): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,113): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,114): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,115): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,116): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,117): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,118): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,119): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,120): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,121): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,122): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,123): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,124): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,125): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,126): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,127): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,128): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,129): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,130): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,131): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,132): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,133): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,134): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,135): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,136): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,137): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,138): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,139): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,140): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,141): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,142): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,143): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,144): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,145): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,146): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,147): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,148): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,149): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,150): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,151): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,152): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,153): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,154): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,155): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,156): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,157): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,158): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,159): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,160): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,161): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,162): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,163): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,164): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,165): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,166): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,167): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,168): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,169): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,170): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,171): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,172): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,173): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,174): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,175): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,176): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,177): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,178): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,179): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,180): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,181): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,182): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,183): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,184): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,185): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,186): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,187): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,188): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,189): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,190): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,191): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,192): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,193): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,194): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,195): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,196): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,197): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,198): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,199): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,200): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,201): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,202): error CS1056: Unexpected character '                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

Done Building Project "E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj" (default targets) -- FAILED.

Build FAILED.

"E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj" (default target) (1) ->

(CoreCompile target) -> 

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,1): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,2): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,3): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,4): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,5): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,6): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,7): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,8): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,9): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,10): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,11): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,12): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,13): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,14): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,15): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,16): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,17): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,18): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,19): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,20): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,21): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,22): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,23): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,24): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,25): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,26): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,27): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,28): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,29): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,30): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,31): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,32): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,33): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,34): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,35): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,36): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,37): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,38): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,39): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,40): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,41): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,42): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,43): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,44): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,45): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,46): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,47): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,48): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,49): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,50): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,51): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,52): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,53): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,54): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,55): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,56): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,57): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,58): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,59): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,60): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,61): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,62): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,63): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,64): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,65): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,66): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,67): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,68): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,69): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,70): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,71): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,72): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,73): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,74): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,75): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,76): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,77): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,78): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,79): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,80): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,81): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,82): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,83): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,84): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,85): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,86): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,87): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,88): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,89): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,90): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,91): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,92): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,93): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,94): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,95): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,96): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,97): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,98): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,99): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,100): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,101): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,102): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,103): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,104): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,105): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,106): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,107): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,108): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,109): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,110): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,111): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,112): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,113): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,114): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,115): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,116): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,117): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,118): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,119): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,120): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,121): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,122): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,123): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,124): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,125): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,126): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,127): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,128): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,129): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,130): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,131): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,132): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,133): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,134): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,135): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,136): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,137): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,138): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,139): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,140): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,141): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,142): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,143): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,144): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,145): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,146): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,147): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,148): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,149): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,150): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,151): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,152): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,153): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,154): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,155): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,156): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,157): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,158): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,159): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,160): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,161): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,162): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,163): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,164): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,165): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,166): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,167): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,168): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,169): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,170): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,171): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,172): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,173): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,174): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,175): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,176): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,177): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,178): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,179): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,180): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,181): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,182): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,183): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,184): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,185): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,186): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,187): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,188): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,189): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,190): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,191): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,192): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,193): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,194): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,195): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,196): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,197): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,198): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,199): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,200): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,201): error CS1056: Unexpected character ' ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

  Assets\Unitycoding\ICode\Scripts\Editor\FsmEditor.cs(926,202): error CS1056: Unexpected character '                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             ' [E:\1-Projects\Unity3D\Perpendicular War\Assembly-CSharp-Editor.csproj]

    0 Warning(s)

    202 Error(s)

Time Elapsed 00:00:02.54

  at Ludiq.DocumentationGenerator.GenerateDocumentation (System.String projectPath) [0x001be] in C:\Users\lazlo\Projects\Ludiq\Ludiq.Core\Editor\Documentation\DocumentationGenerator.cs:93 
  at Ludiq.GenerateDocumentationPage+DocumentationGenerationStep.Update () [0x00028] in C:\Users\lazlo\Projects\Ludiq\Ludiq.Core\Editor\Windows\GenerateDocumentationWindow\GenerateDocumentationPage.cs:277 

I could not successfully get my Bolt installed on the Unity v2018.2.6. So that I uninstalled Unity (v2018.2.6.f1) and reinstalled it's v2018.1.0f2 on my computer. When I re-import Bolt from Asset Store. I got the following error msg after I pressed  the "Generate" button at [generate documentation] phase. The message is listed below.

{System.Exception: Failed to build project 'Bolt4':

/p:Configuration=Debug /p:GenerateDocumentation=true /p:WarningLevel=0 /p:DocumentationFile="C:\Users\beely\Documents\UnityProjects\NewPicture\Bolt4\Assets\Ludiq\Ludiq.Core\Generated\Documentation\Assembly-CSharp.xml" "C:\Users\beely\Documents\UnityProjects\NewPicture\Bolt4\Bolt4.csproj"

Microsoft (R) Build Engine version 14.0.23107.0

Copyright (C) Microsoft Corporation. All rights reserved.

Build started 9/1/2018 7:06:55 PM.

Project "C:\Users\beely\Documents\UnityProjects\NewPicture\Bolt4\Bolt4.csproj" on node 1 (default targets).

C:\Program Files (x86)\MSBuild\14.0\bin\amd64\Microsoft.Common.CurrentVersion.targets(1097,5): error MSB3645: .NET Framework v3.5 Service Pack 1 was not found. In order to target ".NETFramework,Version=v3.5,Profile=Unity Subset v3.5", .NET Framework v3.5 Service Pack 1 or later must be installed. [C:\Users\beely\Documents\UnityProjects\NewPicture\Bolt4\Bolt4.csproj]

C:\Program Files (x86)\MSBuild\14.0\bin\amd64\Microsoft.Common.CurrentVersion.targets(1097,5): warning MSB3644: The reference assemblies for framework ".NETFramework,Version=v3.5" were not found. To resolve this, install the SDK or Targeting Pack for this framework version or retarget your application to a version of the framework for which you have the SDK or Targeting Pack installed. Note that assemblies will be resolved from the Global Assembly Cache (GAC) and will be used in place of reference assemblies. Therefore your assembly may not be correctly targeted for the framework you intend. [C:\Users\beely\Documents\UnityProjects\NewPicture\Bolt4\Bolt4.csproj]

Done Building Project "C:\Users\beely\Documents\UnityProjects\NewPicture\Bolt4\Bolt4.csproj" (default targets) -- FAILED.

Build FAILED.

"C:\Users\beely\Documents\UnityProjects\NewPicture\Bolt4\Bolt4.csproj" (default target) (1) ->

(GetReferenceAssemblyPaths target) -> 

  C:\Program Files (x86)\MSBuild\14.0\bin\amd64\Microsoft.Common.CurrentVersion.targets(1097,5): warning MSB3644: The reference assemblies for framework ".NETFramework,Version=v3.5" were not found. To resolve this, install the SDK or Targeting Pack for this framework version or retarget your application to a version of the framework for which you have the SDK or Targeting Pack installed. Note that assemblies will be resolved from the Global Assembly Cache (GAC) and will be used in place of reference assemblies. Therefore your assembly may not be correctly targeted for the framework you intend. [C:\Users\beely\Documents\UnityProjects\NewPicture\Bolt4\Bolt4.csproj]

"C:\Users\beely\Documents\UnityProjects\NewPicture\Bolt4\Bolt4.csproj" (default target) (1) ->

(GetReferenceAssemblyPaths target) -> 

  C:\Program Files (x86)\MSBuild\14.0\bin\amd64\Microsoft.Common.CurrentVersion.targets(1097,5): error MSB3645: .NET Framework v3.5 Service Pack 1 was not found. In order to target ".NETFramework,Version=v3.5,Profile=Unity Subset v3.5", .NET Framework v3.5 Service Pack 1 or later must be installed. [C:\Users\beely\Documents\UnityProjects\NewPicture\Bolt4\Bolt4.csproj]

    1 Warning(s)

    1 Error(s)

Time Elapsed 00:00:00.75

  at Ludiq.DocumentationGenerator.GenerateDocumentation (System.String projectPath) [0x001be] in C:\Users\lazlo\Projects\Ludiq\Ludiq.Core\Editor\Documentation\DocumentationGenerator.cs:93 
  at Ludiq.GenerateDocumentationPage+DocumentationGenerationStep.Update () [0x00028] in C:\Users\lazlo\Projects\Ludiq\Ludiq.Core\Editor\Windows\GenerateDocumentationWindow\GenerateDocumentationPage.cs:277 }

After couple times of tryout, I decided to give up [generate documentation] phase and pressed Next button go to the phase of [Generate Inspectors]. The screen held several seconds at [Assembly option] then jumped back to the Bolt Welcome page. Btw, the Console kept prompt the following msg during the import process.

{Missing unit options.

Create them with 'Tools > Bolt > Unit Options Wizard...'.
UnityEngine.Debug:LogWarning(Object)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:152)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:37)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__3() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:49)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:115)

}

Is there anyone could help me to solve out this issue? I have done many researching on visual programming and I picked Bolt eventually. Nevertheless, the installation of Bolt blocked me from using it. Hey Bolt tech guys, please don't disappoint me. Thanks and look forward to hearing from you soon.

Additionally, although I skipped all phases and went to the [Type Options], and pressed the [Generate] button. The installation still failed. Here were those error messages showed at the Console.

{

DllNotFoundException: sqlite3
Ludiq.Dependencies.Sqlite.SQLiteConnection..ctor (System.String databasePath, SQLiteOpenFlags openFlags, Boolean storeDateTimeAsTicks) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Dependencies/SQLite/SQLite.cs:228)
Ludiq.Dependencies.Sqlite.SQLiteConnection..ctor (System.String databasePath, Boolean storeDateTimeAsTicks) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Dependencies/SQLite/SQLite.cs:191)
Bolt.UnitBase.Build () (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:179)
Bolt.TypeOptionsPage.Complete () (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Windows/TypeOptionsPage.cs:94)
Bolt.TypeOptionsPage.OnContentGUI () (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Windows/TypeOptionsPage.cs:81)
Ludiq.Page.DrawContent () (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Windows/Page.cs:70)
Ludiq.Wizard.OnGUI () (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Windows/Wizard.cs:106)
Ludiq.WrappedEditorWindow.OnGUI () (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Windows/WrappedEditorWindow.cs:53)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:291)
UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:284)
UnityEditor.HostView.OldOnGUI () (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:103)
UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:206)

}