In the spirit of offering a smooth transition for Blueprints user, a Gate control unit should be added.
I've never used Blueprint before, so I'm not certain what this is... Can I get a better explanation?
You can scroll down on this page here: https://docs.unrealengine.com/latest/INT/Engine/Blueprints/UserGuide/FlowControl/
Or look at this YouTube video:
It's basically a mini state machine for a common state configuration (you could do all it does with either boolean variables or a nested state unit for sure), but it's a handy shortcut to have.
Ahh, thats slick!
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