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Cannot Reproduce

missing macro in runtime

Nilson 4 years ago updated by Lazlo Bonin (Lead Developer) 4 years ago 3

Prefab - missing macro in runtime

Bolt Version:
Unity Version:
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):
Pending Review

Hi Nilson,

Sorry you're having this issue. Are you getting any warning or error in the console?

Without any warning on the console

It worked properly, but suddenly it stopped working. To solve I had to revert all the prefabs, then it came back to work correctly

Cannot Reproduce

Can't reproduce this issue. Please tell me if you find a way to re-create it every time!