Bolt Nativization

Sanket Varia 4 years ago updated by JasonJonesLASM 4 years ago 3

Like unreal it would be good to have a feature where packaging game with Nativized Bolt because that makes game's codes run faster. I hope you know what i am talking about. One more thing that i would like to add is that what if bolt's graphs can access C# script and their components and codes? That would also be great.

Bolt Version:
Unity Version:
Scripting Backend:
.NET Version (API Compatibility Level):

This is planned for 2.0. already on the roadmap. They will not work outside bolt, but they will help to run things natively and faster. Not sure what you mean in the last one, because you can already access all codebases.

Let's say i want to access a variable from C# script. I want to access that variable on Bolt. That kind of upgrade i want. Idk if its already implemented.

Yes that's been in since it's inception.