The lock on the top left corner of the graph view does not behave as expected.
Right now, if you press Play in the editor, it will stop showing the graph, forcing you to re-select the game object with the State Machine component. In addition you have to keep the game object selected to watch the state machine in action. This forces a constant loop of finding your state machine in the scene, selecting it. Then hitting play, finding it again, selecting it, etc...
What I want is constant persistence through all editor Play / Edit modes, and I only want to select the game object once, hit the lock, and then not have to worry about it ever again, always seeing the graph updating in the window if the game is playing.
For us this is especially relevant as we only have one State Machine (the main A.I. character) that we need to see, ever. Once again checkout the Apex Utility AI plugin for a great example of good graph lock functionality.
Customer support service by UserEcho