Chainable Set and Invoke units

Lazlo Bonin (Lead Developer) 4 years ago updated 3 years ago 3

Set units should also output their target parameter to "chain" the calls if needed.

Invoke units should be able to do that to, but as an option, so as to not be confusing with the output of the method.

Bolt Version:
Unity Version:
Scripting Backend:
.NET Version (API Compatibility Level):
Completed (Unreleased)

You have to check Chainable in the graph inspector to output the target. Allows for easy chaining of setting multiple properties or executing multiple actions.

If you're chaining a method and this method has a return value, ports labels will show up to be extra clear about which value is which. Labels don't show up on the set nodes, because they always line up and are pretty obvious.