First impression after start test play with Bolt: if i have some GameObjects without Machine component and one with it, inside FlowGraph window i always see name and content of this single "Machined" Object. IMHO when i select Object without Machine, FlowGraph must be cleaned. You change FlowGraph and other content every time when we switching between "Machined" Objects and don't do it with "empty" Objects.
And can you add icon in Hierarchy window to show is the Object has Machine or not, please?
Customer support service by UserEcho