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A way to prevent scene variables game object from appearing in scene?
is there a way to prevent the "Scene Variables" game object from appearing a scene? It's driving me crazy as we don't actually use it in our project (instead preffering to store variables at the object level) and I don't want it saved as part of scenes
just a toggle for this in preferences would be nice, or only spawning it if a state machine is actually using it
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Customer support service by UserEcho
Changed this to an Idea thread.
At the moment there is no way of preventing it, because the variables window creates it when it needs to display them. I think I can make it an option for the next version while I'm at it (I'm refactoring scene variables in v.1.2.2 anyway).
For the record, however, do not that it's just a cosmetic change, as saving an empty scene variables object really does not take a lot of memory or processing time.
yeah the scene variables thing is also for source control, I don't want to have extra stuff in the scene accidentally commited, thank you for removing it in the next version!
awesome! thank you!