Is there a way to easily set an object's properties/fields in a manner similar to the 'expose fields' unit? Basically, I need an 'expose fields' feature which provides inputs rather than just outputs. I need to instantiate objects/components with a lot of properties, and the only way I can find to do this is to use a sequence and create a 'Set <property>' unit for each property. This is extremely cumbersome and time-consuming.
I could create this unit myself if I could figure out how to define dynamic inputs, but I haven't had time to dig through the source code yet to figure out how expose fields works.
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