I have legacy animations for a pistol and I've added the animation set and play upon left mouse button down. It does play the animation but it keeps looping it. I added a stop animation but it stops it immediately - i.e. it doesn't even play. How can I ensure that the animation plays though only once each time the left mouse button is depressed? If they were generic animations it would have been very simple using an animator...Is there a function to add a time delay between flow states?
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