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2a10 - Errors upon compilation

BrinZ 8 months ago updated by Lazlo Bonin (Lead Developer) 8 months ago 1

Hi!

I made a little game to test out bolt 2 during a short game jam and the game work perfectly inside of the editor without throwing any erros. Upon trying to build for any platform I get errors no matter what scripting backend I use.

Mono backend: https://pastebin.com/0cDunYyp
IL2CPP backend: https://pastebin.com/E7ndeQHG

Bolt Version:
2a10
Unity Version:
2018.4.21f
Platform(s):
Any
Scripting Backend:
Both
.NET Version (API Compatibility Level):
.NET 4.x
Bolt 2
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Hi BrinZ,

Sorry about this issue and thanks for the report.

Can you test if you get the same errors when switching your editor runtime mode to Generated, from the Bolt Toolbar window? (Third icon, on the right.)