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Serialize and Deserialize Array in Save File

Eduard_de_Bruyn 2 years ago updated 2 years ago 0

Hi,

I have created a unit which allows me to create save files which I can serialize and deserialize.

This unit works perfectly, however it only allows me to use one value at a time. I would like the ability to use an array.

What do I need to do so I can serialize an array of items/variables so that I only have one save file instead of many?

Any help will be greatly appreciated.

Bolt Version:
1.4.11
Unity Version:
2019.3.3f1
Platform(s):
Windows 10 / 64-bit
Scripting Backend:
Mono
.NET Version (API Compatibility Level):
.NET Standard 2.0