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Currently selected object loses live connection until re-opened during Play mode
If a graph that was opened from an instance is run in Play mode, it loses the live connection until re-opened during Play mode, it used to work fine as long as the graph wasn't opened from the prefab but from the instance of the graph.
Bolt Version:
2.0.0a10
Unity Version:
2019.3.6f1
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):
Customer support service by UserEcho
Replies 0