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Can I use the editor in a build?
I would like to show a state machine type graph during gameplay and let the user change it to change data in the game or functionality of a unit. Is this possible in bolt?
Bolt Version:
Unity Version:
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.NET Version (API Compatibility Level):
Customer support service by UserEcho
Bolt is an editor only tool. So, no, runtime display of Bolt graphs is not possible unless you code it yourself.