InvokesEventClass does not spawn as Scene or Singleton class even though the scope is set correctly. Graph here: https://imgur.com/Q2jdRgB
The other class graph in case it affects anything: https://imgur.com/s2wIGq3
This is by design. No graph refers to InvokeEventClass externally. Scene classes do not get automatically spawned in the scene because they contain a behaviour -- that wouldn't let the user choose which scenes get which class.
The only condition in which a scene or singleton class gets instantiated automatically is when another graph refers to it.
In this case, you can add InvokeEventClass to your scene class container manually.
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