Drag and drop variables from the class explorer to an input or output node should get or set the variable

MegaMiley 2 years ago 0

It seems like there already is support for a similar feature in Bolt 2 but I've noticed that when I drag and drop a variable from the Class Explorer into a circle input/output on a node in the graph it doesn't automatically connect it. I'd expect it on an input to create a getter node and on an output a setter node. In either case the type should of-course match

The circle next to the node does change visuals when you hover a variable above it which might mean that this isn't a feature request but a bug instead.

Bolt Version:
2.0 Alpha 7
Unity Version:
Scripting Backend:
.NET Version (API Compatibility Level):
.NET 4.x
Bolt 2