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AudioSoure Problems and Not Playing on Start

Altamush Nayyer Khan 11 months ago 0

After spending about 2 hours trying to resolve, I have decided to ask. I know how to play AudioSource using a C# script, but can't seem to play it using BOLT.

It is called in the Start Event. It plays for a while in the Update Event, but I know it restarts, so that makes sense. However, the other Start Event SuperUnits that I have in the flow are working. This Superunit for some reason is not working AT ALL

Bolt Version:
1.4.9
Unity Version:
2019.2.1
Platform(s):
WebGL
Scripting Backend:
IL2CPP
.NET Version (API Compatibility Level):
.NET 4.x