
0
Fixed
2.0.0a6 [Exception] InvalidOperationException: Graph instance not found via graph.
graph: https://imgur.com/Pc4q68f
New wait for seconds spazzed out.
[Exception] InvalidOperationException: Graph instance not found via graph.
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
Rethrow as InvalidOperationException: Failed to set accessor value for:
function(ClassDefinition).mybehaviour#4c292b8a#1154835712.elements.InvokeMember#9e187....ValueInput#%seconds.defaultValue
Rethrow as InvalidOperationException: Failed to set accessor value for:
function(ClassDefinition).mybehaviour#4c292b8a#1154835712.elements.InvokeMember#9e187....ValueInput#%seconds.defaultValue.(float)
GraphInstances.Uninstantiate() Assets/Ludiq/Bolt.Core/Runtime/Graphs/GraphInstances.cs:114
112: if (!byGraph.TryGetValue(instance.graph, out var instancesWithGraph))
113: {
-->114: throw new InvalidOperationException("Graph instance not found via graph.");
115: }
ClassHost.UninstantiateLive() Assets/Ludiq/Bolt.Core/Runtime/Architecture/ClassHost.cs:359
357: foreach (var graphInstance in live.graphInstances.Values)
358: {
-->359: GraphInstances.Uninstantiate(graphInstance);
360: }
ClassHost.Uninstantiate() Assets/Ludiq/Bolt.Core/Runtime/Architecture/ClassHost.cs:276
274: if (isLive)
275: {
-->276: UninstantiateLive();
277: }
278: else if (isGenerated)
ClassHost.OnDefinitionPropertyChanged() Assets/Ludiq/Bolt.Core/Runtime/Architecture/ClassHost.cs:158
156: if (wasInstantiated)
157: {
-->158: Uninstantiate();
159: }
TypeDefinition.OnPropertyChanged() Assets/Ludiq/Bolt.Core/Runtime/Architecture/TypeDefinition.cs:186
184: // Debug.Log($"{GetType().Name}.OnPropertyChanged({sender.GetType().Name}, {args.PropertyName})\n");
-->186: PropertyChanged?.Invoke(sender, args);
187: }
Ludiq.ParentMergedCollection`3[TParent,TKey,TItem].OnItemPropertyChanged() Assets/Ludiq/Ludiq.Core/Runtime/Collections/ParentMergedCollection.cs:42
40: protected virtual void OnItemPropertyChanged(object sender, PropertyChangedEventArgs args)
41: {
-->42: ItemPropertyChanged?.Invoke(sender, args);
43: }
Ludiq.ParentCollection`3[TParent,TKey,TItem].OnItemPropertyChanged() Assets/Ludiq/Ludiq.Core/Runtime/Collections/ParentCollection.cs:298
296: protected virtual void OnItemPropertyChanged(object sender, PropertyChangedEventArgs args)
297: {
-->298: ItemPropertyChanged?.Invoke(sender, args);
299: }
Graph.OnPropertyChanged() Assets/Ludiq/Bolt.Core/Runtime/Graphs/Graph.cs:162
160: protected virtual void OnPropertyChanged(object sender, PropertyChangedEventArgs args)
161: {
-->162: PropertyChanged?.Invoke(sender, args);
163: }
Ludiq.ParentMergedCollection`3[TParent,TKey,TItem].OnItemPropertyChanged() Assets/Ludiq/Ludiq.Core/Runtime/Collections/ParentMergedCollection.cs:42
40: protected virtual void OnItemPropertyChanged(object sender, PropertyChangedEventArgs args)
41: {
-->42: ItemPropertyChanged?.Invoke(sender, args);
43: }
Ludiq.ParentCollection`3[TParent,TKey,TItem].OnItemPropertyChanged() Assets/Ludiq/Ludiq.Core/Runtime/Collections/ParentCollection.cs:298
296: protected virtual void OnItemPropertyChanged(object sender, PropertyChangedEventArgs args)
297: {
-->298: ItemPropertyChanged?.Invoke(sender, args);
299: }
Ludiq.Bolt.GraphElement`1[TGraph].OnPropertyChanged() Assets/Ludiq/Bolt.Core/Runtime/Graphs/GraphElement.cs:162
160: protected virtual void OnPropertyChanged(object sender, PropertyChangedEventArgs args)
161: {
-->162: PropertyChanged?.Invoke(sender, args);
163: }
Ludiq.ParentMergedCollection`3[TParent,TKey,TItem].OnItemPropertyChanged() Assets/Ludiq/Ludiq.Core/Runtime/Collections/ParentMergedCollection.cs:42
40: protected virtual void OnItemPropertyChanged(object sender, PropertyChangedEventArgs args)
41: {
-->42: ItemPropertyChanged?.Invoke(sender, args);
43: }
Ludiq.ParentCollection`3[TParent,TKey,TItem].OnItemPropertyChanged() Assets/Ludiq/Ludiq.Core/Runtime/Collections/ParentCollection.cs:298
296: protected virtual void OnItemPropertyChanged(object sender, PropertyChangedEventArgs args)
297: {
-->298: ItemPropertyChanged?.Invoke(sender, args);
299: }
Ludiq.Bolt.UnitPort`5[TData,TValidOther,TInvalidOther,TExternalConnection,TDefinition].OnPropertyChanged() Assets/Ludiq/Bolt.Flow/Runtime/Ports/UnitPort.cs:208
206: protected virtual void OnPropertyChanged(object sender, PropertyChangedEventArgs args)
207: {
-->208: PropertyChanged?.Invoke(sender, args);
209: }
Ludiq.Bolt.UnitPort`5[TData,TValidOther,TInvalidOther,TExternalConnection,TDefinition].OnPropertyChanged() Assets/Ludiq/Bolt.Flow/Runtime/Ports/UnitPort.cs:213
211: protected void OnPropertyChanged([CallerMemberName] string propertyName = "")
212: {
-->213: OnPropertyChanged(this, new PropertyChangedEventArgs(propertyName));
214: }
215: }
ValueInput.set_defaultValue() Assets/Ludiq/Bolt.Flow/Runtime/Ports/ValueInput.cs:128
127: data.defaultValue = value;
-->128: OnPropertyChanged();
129: }
130: }
Ludiq.InstancePropertyAccessor`2[TTarget,TProperty].SetValueUnsafe() Assets/Ludiq/Ludiq.Core/Runtime/Reflection/Optimization/InstancePropertyAccessor.cs:146
144: private void SetValueUnsafe(object target, object value)
145: {
-->146: setter.Invoke((TTarget)target, (TProperty)value);
147: }
148: }
Ludiq.InstancePropertyAccessor`2[TTarget,TProperty].SetValue() Assets/Ludiq/Ludiq.Core/Runtime/Reflection/Optimization/InstancePropertyAccessor.cs:127
125: try
126: {
-->127: SetValueUnsafe(target, value);
128: }
129: catch (TargetInvocationException)
Ludiq.InstancePropertyAccessor`2[TTarget,TProperty].SetValue() Assets/Ludiq/Ludiq.Core/Runtime/Reflection/Optimization/InstancePropertyAccessor.cs:135
133: catch (Exception ex)
134: {
-->135: throw new TargetInvocationException(ex);
136: }
137: }
OptimizedReflection.SetValueOptimized() Assets/Ludiq/Ludiq.Core/Runtime/Reflection/Optimization/OptimizedReflection.cs:205
203: public static void SetValueOptimized(this PropertyInfo propertyInfo, object target, object value)
204: {
-->205: GetPropertyAccessor(propertyInfo).SetValue(target, value);
206: }
MemberAccessor.set_rawValue() Assets/Ludiq/Ludiq.Core/Editor/Meta/MemberAccessor.cs:57
55: break;
56: case Mode.Property:
-->57: property.SetValueOptimized(parent.value, value);
58: break;
59: default:
Accessor.set_instantiatedValue() Assets/Ludiq/Ludiq.Core/Editor/Meta/Accessor.cs:275
273: }
-->275: rawValue = value;
276: }
277: }
Accessor.set_value() Assets/Ludiq/Ludiq.Core/Editor/Meta/Accessor.cs:338
336: var previousValue = instantiatedValue;
-->338: lastObservedValue = instantiatedValue = value;
340: if (!ValueEquals(value, previousValue))
Accessor.set_value() Assets/Ludiq/Ludiq.Core/Editor/Meta/Accessor.cs:347
345: catch (Exception ex)
346: {
-->347: throw new InvalidOperationException("Failed to set accessor value for:\n" + this, ex);
348: }
349: }
ProxyAccessor.set_rawValue() Assets/Ludiq/Ludiq.Core/Editor/Meta/ProxyAccessor.cs:38
36: }
-->38: binding.value = value;
39: }
40: }
Accessor.set_instantiatedValue() Assets/Ludiq/Ludiq.Core/Editor/Meta/Accessor.cs:275
273: }
-->275: rawValue = value;
276: }
277: }
Accessor.set_value() Assets/Ludiq/Ludiq.Core/Editor/Meta/Accessor.cs:338
336: var previousValue = instantiatedValue;
-->338: lastObservedValue = instantiatedValue = value;
340: if (!ValueEquals(value, previousValue))
Accessor.set_value() Assets/Ludiq/Ludiq.Core/Editor/Meta/Accessor.cs:347
345: catch (Exception ex)
346: {
-->347: throw new InvalidOperationException("Failed to set accessor value for:\n" + this, ex);
348: }
349: }
Ludiq.ContinuousNumberInspector`1[T].OnControlGUI() Assets/Ludiq/Ludiq.Core/Editor/Inspection/Primitives/ContinuousNumberDrawer.cs.cs:35
33: {
34: accessor.RecordUndo();
-->35: accessor.value = newValue;
36: }
37: }
Inspector.DrawControl() Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:456
454: EnsureLabelStyle();
455: BeginBlock(position);
-->456: OnControlGUI(position);
458: if (EndBlock())
Debug.LogException()
Inspector.ShieldDraw() Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:431
429: if (GUI.Button(position, GUIContent.none, GUIStyle.none))
430: {
-->431: Debug.LogException(onGuiException);
432: }
Inspector.DrawControl() Assets/Ludiq/Ludiq.Core/Editor/Inspection/Inspector.cs:445
443: public void DrawControl(Rect position)
444: {
-->445: if (!ShieldDraw(position))
446: {
447: return;
UnitPortWidget`1.DrawInspector() Assets/Ludiq/Bolt.Flow/Editor/Ports/UnitPortWidget.cs:1059
1057: using (Inspector.adaptiveWidth.Override(true))
1058: {
-->1059: valueInspector.DrawControl(inspectorPosition);
1060: }
UnitPortWidget`1.DrawForeground() Assets/Ludiq/Bolt.Flow/Editor/Ports/UnitPortWidget.cs:753
751: if (showInspector && canvas.zoom >= FlowCanvas.inspectorZoomThreshold)
752: {
-->753: DrawInspector();
754: }
Canvas.DrawWidgetsForeground() Assets/Ludiq/Bolt.Core/Editor/Canvases/Canvas.cs:1972
1970: if (e.IsRepaint || widget.foregroundRequiresInput)
1971: {
-->1972: widget.DrawForeground();
1973: }
1974: }
Canvas.OnGUI() Assets/Ludiq/Bolt.Core/Editor/Canvases/Canvas.cs:294
292: // Draw the widgets
293: DrawWidgetsBackground();
-->294: DrawWidgetsForeground();
295: DrawWidgetsOverlay();
GraphWindow.OnGUI() Assets/Ludiq/Bolt.Core/Editor/Windows/GraphWindow.cs:679
678: {
-->679: canvas.OnGUI();
680: }
GUIUtility.ProcessEvent() C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179
More stuff after trying to delete units in the graph:
[Exception] InvalidOperationException: Graph instance not found via graph.
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
GraphInstances.Uninstantiate() Assets/Ludiq/Bolt.Core/Runtime/Graphs/GraphInstances.cs:114
112: if (!byGraph.TryGetValue(instance.graph, out var instancesWithGraph))
113: {
-->114: throw new InvalidOperationException("Graph instance not found via graph.");
115: }
ClassHost.UninstantiateLive() Assets/Ludiq/Bolt.Core/Runtime/Architecture/ClassHost.cs:359
357: foreach (var graphInstance in live.graphInstances.Values)
358: {
-->359: GraphInstances.Uninstantiate(graphInstance);
360: }
ClassHost.Uninstantiate() Assets/Ludiq/Bolt.Core/Runtime/Architecture/ClassHost.cs:276
274: if (isLive)
275: {
-->276: UninstantiateLive();
277: }
278: else if (isGenerated)
ClassHost.OnDefinitionPropertyChanged() Assets/Ludiq/Bolt.Core/Runtime/Architecture/ClassHost.cs:158
156: if (wasInstantiated)
157: {
-->158: Uninstantiate();
159: }
TypeDefinition.OnPropertyChanged() Assets/Ludiq/Bolt.Core/Runtime/Architecture/TypeDefinition.cs:186
184: // Debug.Log($"{GetType().Name}.OnPropertyChanged({sender.GetType().Name}, {args.PropertyName})\n");
-->186: PropertyChanged?.Invoke(sender, args);
187: }
Ludiq.ParentMergedCollection`3[TParent,TKey,TItem].OnItemPropertyChanged() Assets/Ludiq/Ludiq.Core/Runtime/Collections/ParentMergedCollection.cs:42
40: protected virtual void OnItemPropertyChanged(object sender, PropertyChangedEventArgs args)
41: {
-->42: ItemPropertyChanged?.Invoke(sender, args);
43: }
Ludiq.ParentCollection`3[TParent,TKey,TItem].OnItemPropertyChanged() Assets/Ludiq/Ludiq.Core/Runtime/Collections/ParentCollection.cs:298
296: protected virtual void OnItemPropertyChanged(object sender, PropertyChangedEventArgs args)
297: {
-->298: ItemPropertyChanged?.Invoke(sender, args);
299: }
Graph.OnPropertyChanged() Assets/Ludiq/Bolt.Core/Runtime/Graphs/Graph.cs:162
160: protected virtual void OnPropertyChanged(object sender, PropertyChangedEventArgs args)
161: {
-->162: PropertyChanged?.Invoke(sender, args);
163: }
Graph.OnPropertyChanged() Assets/Ludiq/Bolt.Core/Runtime/Graphs/Graph.cs:167
165: protected void OnPropertyChanged([CallerMemberName] string propertyName = "")
166: {
-->167: OnPropertyChanged(this, new PropertyChangedEventArgs(propertyName));
168: }
Graph.OnElementsChanged() Assets/Ludiq/Bolt.Core/Runtime/Graphs/Graph.cs:172
170: protected virtual void OnElementsChanged(object sender, NotifyCollectionChangedEventArgs args)
171: {
-->172: OnPropertyChanged(nameof(elements));
173: }
FlowGraph.OnElementsChanged() Assets/Ludiq/Bolt.Flow/Runtime/Graphs/FlowGraph.cs:52
50: {
51: StructuralPass();
-->52: base.OnElementsChanged(sender, args);
53: }
Ludiq.ParentMergedCollection`3[TParent,TKey,TItem].OnCollectionChanged() Assets/Ludiq/Ludiq.Core/Runtime/Collections/ParentMergedCollection.cs:53
51: }
-->53: CollectionChanged?.Invoke(sender, args);
54: }
Ludiq.ParentCollection`3[TParent,TKey,TItem].OnCollectionChanged() Assets/Ludiq/Ludiq.Core/Runtime/Collections/ParentCollection.cs:303
301: protected virtual void OnCollectionChanged(object sender, NotifyCollectionChangedEventArgs args)
302: {
-->303: CollectionChanged?.Invoke(sender, args);
304: }
Ludiq.ParentCollection`3[TParent,TKey,TItem].RemoveItem() Assets/Ludiq/Ludiq.Core/Runtime/Collections/ParentCollection.cs:85
83: RawRemoveItem(index, item);
84: AfterRemove(item);
-->85: OnCollectionChanged(this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Remove, item, index));
86: }
System.Collections.ObjectModel.Collection`1[T].Remove() <567df3e0919241ba98db88bec4c6696f>:0
ControlInput.DisconnectFromValid() Assets/Ludiq/Bolt.Flow/Runtime/Ports/ControlInput.cs:86
84: if (connection != null)
85: {
-->86: unit.parentGraph.controlConnections.Remove(connection);
87: }
88: }
Ludiq.Bolt.UnitPort`5[TData,TValidOther,TInvalidOther,TExternalConnection,TDefinition].Disconnect() Assets/Ludiq/Bolt.Flow/Runtime/Ports/UnitPort.cs:136
134: while (validConnectedPorts.Any())
135: {
-->136: DisconnectFromValid(validConnectedPorts.First());
137: }
Ludiq.Bolt.Unit`1[TFlowGraph].Disconnect() Assets/Ludiq/Bolt.Flow/Runtime/Units/Unit.cs:343
341: while (ports.Any(p => p.hasAnyConnection))
342: {
-->343: ports.First(p => p.hasAnyConnection).Disconnect();
344: }
345: }
Ludiq.Bolt.Unit`1[TFlowGraph].BeforeRemove() Assets/Ludiq/Bolt.Flow/Runtime/Units/Unit.cs:103
101: protected override void BeforeRemove(TFlowGraph graph)
102: {
-->103: Disconnect();
105: base.BeforeRemove(graph);
Ludiq.Bolt.GraphElement`1[TGraph].Ludiq.INotifiedCollectionChild.BeforeRemove() Assets/Ludiq/Bolt.Core/Runtime/Graphs/GraphElement.cs:53
51: void INotifiedCollectionChild.BeforeRemove(IGraph graph)
52: {
-->53: BeforeRemove((TGraph)graph);
54: }
Ludiq.ParentCollection`3[TParent,TKey,TItem].BeforeRemove() Assets/Ludiq/Ludiq.Core/Runtime/Collections/ParentCollection.cs:255
253: if (item is INotifiedCollectionChild notified)
254: {
-->255: notified.BeforeRemove(parent);
256: }
257: }
Ludiq.ParentCollection`3[TParent,TKey,TItem].RemoveItem() Assets/Ludiq/Ludiq.Core/Runtime/Collections/ParentCollection.cs:82
80: {
81: var item = this[index];
-->82: BeforeRemove(item);
83: RawRemoveItem(index, item);
84: AfterRemove(item);
System.Collections.ObjectModel.Collection`1[T].Remove() <567df3e0919241ba98db88bec4c6696f>:0
Ludiq.VariantCollection`2[TBase,TImplementation].Remove() Assets/Ludiq/Ludiq.Core/Runtime/Collections/VariantCollection.cs:67
65: }
-->67: return implementation.Remove((TImplementation)item);
68: }
Ludiq.MergedKeyedCollection`2[TKey,TItem].Remove() Assets/Ludiq/Ludiq.Core/Runtime/Collections/MergedKeyedCollection.cs:173
171: public bool Remove(TItem item)
172: {
-->173: return GetCollectionForItem(item).Remove(item);
174: }
Canvas.DeleteSelection() Assets/Ludiq/Bolt.Core/Editor/Canvases/Canvas.cs:1374
1372: if (context.Widget(element).canDelete)
1373: {
-->1374: graph.elements.Remove(element);
1375: selection.Remove(element);
1376: deleted = true;
Canvas.HandleDeleting() Assets/Ludiq/Bolt.Core/Editor/Canvases/Canvas.cs:1402
1400: else if (e.IsKeyDown(KeyCode.Delete))
1401: {
-->1402: DeleteSelection();
1403: }
1404: }
Canvas.HandleLowPriorityInput() Assets/Ludiq/Bolt.Core/Editor/Canvases/Canvas.cs:371
369: HandleCarrying();
-->371: HandleDeleting();
373: HandleContext();
FlowCanvas.HandleLowPriorityInput() Assets/Ludiq/Bolt.Flow/Editor/FlowCanvas.cs:135
133: protected override void HandleLowPriorityInput()
134: {
-->135: base.HandleLowPriorityInput();
137: HandleReplacing();
Canvas.OnGUI() Assets/Ludiq/Bolt.Core/Editor/Canvases/Canvas.cs:312
311: // Handle any input that is less important than the widget's
-->312: HandleLowPriorityInput();
314: // Handle mouse / keyboard release
GraphWindow.OnGUI() Assets/Ludiq/Bolt.Core/Editor/Windows/GraphWindow.cs:679
678: {
-->679: canvas.OnGUI();
680: }
MonoMethod.Invoke() <567df3e0919241ba98db88bec4c6696f>:0
MonoMethod.Invoke() <567df3e0919241ba98db88bec4c6696f>:0
MethodBase.Invoke() <567df3e0919241ba98db88bec4c6696f>:0
HostView.Invoke() C:/buildslave/unity/build/Editor/Mono/HostView.cs:359
HostView.Invoke() C:/buildslave/unity/build/Editor/Mono/HostView.cs:353
HostView.InvokeOnGUI() C:/buildslave/unity/build/Editor/Mono/HostView.cs:329
DockArea.DrawView() C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:374
DockArea.OldOnGUI() C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:341
IMGUIContainer.DoOnGUI() C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:298
IMGUIContainer.HandleIMGUIEvent() C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:483
IMGUIContainer.HandleIMGUIEvent() C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:466
KeyboardEventDispatchingStrategy.DispatchEvent() C:/buildslave/unity/build/Modules/UIElements/Events/KeyboardEventDispatchingStrategy.cs:21
EventDispatcher.ProcessEvent() C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:280
EventDispatcher.Dispatch() C:/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:156
BaseVisualElementPanel.SendEvent() C:/buildslave/unity/build/Modules/UIElements/Panel.cs:190
UIElementsUtility.DoDispatch() C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:255
UIElementsUtility.ProcessEvent() C:/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:78
GUIUtility.ProcessEvent() C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179
[Exception] InvalidOperationException: Decorated object is not valid: InvokeMember#9e187....
Object has been disposed.
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
Ludiq.SingleDecoratorProvider`3[TDecorated,TDecorator,TAttribute].CreateDecorator() Assets/Ludiq/Ludiq.Core/Editor/Decorators/SingleDecoratorProvider.cs:42
40: if (!IsValid(decorated, out var reason))
41: {
-->42: throw new InvalidOperationException($"Decorated object is not valid: {decorated}.\n{reason}");
43: }
Ludiq.SingleDecoratorProvider`3[TDecorated,TDecorator,TAttribute].GetDecorator() Assets/Ludiq/Ludiq.Core/Editor/Decorators/SingleDecoratorProvider.cs:294
292: if (!decoratorExists)
293: {
-->294: decorator = CreateDecorator(decorated);
296: decorators.Add(decorated, decorator);
XWidgetProvider.Widget() Assets/Ludiq/Bolt.Core/Editor/Widgets/WidgetProvider.cs:38
36: public static IGraphElementWidget Widget(this IGraphContext context, IGraphElement element)
37: {
-->38: return (IGraphElementWidget)context.widgetProvider.GetDecorator(element);
39: }
Canvas.b__168_0() Assets/Ludiq/Bolt.Core/Editor/Canvases/Canvas.cs:1572
1570: public IEnumerable alignableAndDistributable
1571: {
-->1572: get { return selection.Select(element => context.Widget(element)).Where(element => element.canAlignAndDistribute); }
1573: }
System.Linq.Enumerable+SelectEnumerableIterator`2[TSource,TResult].MoveNext() <351e49e2a5bf4fd6beabb458ce2255f3>:0
System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].GetCount() <351e49e2a5bf4fd6beabb458ce2255f3>:0
Enumerable.Count[TSource]() <351e49e2a5bf4fd6beabb458ce2255f3>:0
Canvas.OnActionToolbarGUI() Assets/Ludiq/Bolt.Core/Editor/Canvases/Canvas.cs:2281
2279: EditorGUI.EndDisabledGroup();
-->2281: EditorGUI.BeginDisabledGroup(alignableAndDistributable.Count() < 2);
2283: // Align
Canvas.OnToolbarGUI() Assets/Ludiq/Bolt.Core/Editor/Canvases/Canvas.cs:2389
2387: // Action
-->2389: OnActionToolbarGUI(true, true);
2391: GUILayout.Space(LudiqStyles.spaceBetweenCommandToolbars);
GraphWindow.OnToolbarGUI() Assets/Ludiq/Bolt.Core/Editor/Windows/GraphWindow.cs:746
744: GUILayout.FlexibleSpace();
-->746: context.canvas.OnToolbarGUI();
748: LudiqGUI.EndHorizontal();
GraphWindow.OnGUI() Assets/Ludiq/Bolt.Core/Editor/Windows/GraphWindow.cs:729
727: if (context != null)
728: {
-->729: OnToolbarGUI(toolbarPosition);
730: }
731: }
MonoMethod.Invoke() <567df3e0919241ba98db88bec4c6696f>:0
MonoMethod.Invoke() <567df3e0919241ba98db88bec4c6696f>:0
MethodBase.Invoke() <567df3e0919241ba98db88bec4c6696f>:0
HostView.Invoke() C:/buildslave/unity/build/Editor/Mono/HostView.cs:359
HostView.Invoke() C:/buildslave/unity/build/Editor/Mono/HostView.cs:353
HostView.InvokeOnGUI() C:/buildslave/unity/build/Editor/Mono/HostView.cs:329
DockArea.DrawView() C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:374
DockArea.OldOnGUI() C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:341
IMGUIContainer.DoOnGUI() C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:281
GUIUtility.ProcessEvent() C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179
Bolt Version:
2.0.0a6
Unity Version:
2019.2.15
Platform(s):
PC
Scripting Backend:
Mono
.NET Version (API Compatibility Level):
.NET 4.x
Customer support service by UserEcho
I didn't get that error specifically on my end, but I got like 4 others that seem related, so I'm working on it ;)
Can't add new units to the graph while coroutine is running in play mode. Throws a bunch of exceptions.
Alright, here are some of the issues I fixed with coroutines:
After those fixes, I wasn't able to trigger your specific error logs, even when adding new units to the coroutine while it was running. Maybe I fixed it as a side effect of the other fixes. Please let me know if you encounter them again in the next version (but this time with reproduction steps ;) ).