Error in passing values

Askautmir 2 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 3
I'm probably doing something wrong, but looking at the graph I see that the values ​​shown in play, that should be passed, are all at 0.
How can I fix it?
PS: I started fiddling with Bolt today
Bolt Version:
the most recent
Unity Version:
the most recent
Scripting Backend:
.NET Version (API Compatibility Level):

It's just a rounding for the editor to save resources and keep it clean. When you save the value as variable you see, that everything is correct.