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ui billboard effect
Hi, I was wondering how would I be able a billboard effect on a UI. The UI is world space and I want it to always look at the player's camera, is that possible and how would I attempt this. I did find a lot on this subject via scripting but being a nonscripter I am actually not sure how I would be able to convert it to bolt terms. https://www.youtube.com/watch?v=ViZto58MgjM
Any help would be much appreciated.
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Unity Version:
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.NET Version (API Compatibility Level):
Customer support service by UserEcho
I did work this one out. I did a flow macro on the UI world space canvas
When your Canvas is stationary you can just copy the rotation from the camera to the canvas.