
0
Cannot Reproduce
Bolt Editor not working when adding audio mixer...
A bit of a strange one..
I have a Unity project where I use BOLT and it all works fine, until I import some audio files and create an audio mixer.
From that point on, the existing macros still work and I can create new ones, but I cannot edit anything. If I right click or pull the arrow, there's no dropdown to choose from etc..
Even if I now delete the mixer asset and the audio files, it still doesn't work.
I get this error:
Any ideas??
Bolt Version:
1.4.4
Unity Version:
2019.1.5
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):
Customer support service by UserEcho
Hi Tasos,
Sorry you're experiencing this issue.
Can you run me through the exact steps to trigger the error in a minimal Unity project?
Thanks!
Hi!
Sorry for slow response; I tried to replicate the issue and, actually, it looks like it's not about audio mixer at all. It's even stranger!
If I have a second screen connected to my mac and the flow editor is on a different screen to the main Unity editor, that's when it doesn't work! If I drag the editor to the same screen, then it does..
So, I can do my job fine, but it's still a strange bug!
Many thanks,
Tasos
Hi Tasos,
I will close this as Cannot Reproduce for now, let me know if you ever find consistent reproduction steps I could recreate to fix the issue.