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Answered

Simply enable object

martin.matulik 2 years ago updated by Lazlo Bonin (Lead Developer) 2 years ago 3

Basic question: I have disabled game object (null serving as a group) - Created variable (gameObject type) - dragged to FSM as "set variable" --- what should I feed this beast with (value) to make it ENABLING whole object ?

Or: how can I perform GameObject1.enable = true via BOLT?

Bolt Version:
1.4.4
Unity Version:
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):

Answer

+2
Answer

Can you show us your nodes to understand you question better?

Normally you should only need to search for gameobject set active in the fuzzy finder.

GOOD, I'M SATISFIED
Satisfaction mark by martin.matulik 2 years ago
+2
Answer

Can you show us your nodes to understand you question better?

Normally you should only need to search for gameobject set active in the fuzzy finder.

+1

Yes! GameObject.SetActive.
Everything works now.

Thank You, Elin, for great screenshot - you just saved my day!

Have a nice weekend :)