Absolute noob here, so forgive the possible obvious mistake I've made here.
I'm trying to recreate Unity's script for web cam texture (which I've tried and it works), with Bolt. Here's the original script and here is the flow I've created - but it doesn't work. I've tried a few things, but I'm obviously missing something essential. I can see that the camera starts working (light turns green when I press play), but the texture of the game object doesn't change. Any tips?
public class ExampleClass : MonoBehaviour
WebCamTexture webcamTexture = new WebCamTexture();
Renderer renderer = GetComponent<Renderer>();
renderer.material.mainTexture = webcamTexture;
Customer support service by UserEcho