Hello, I recently started using Bolt and I'm doing good progress. Their tutorials are so good. Today I'm hitting a wall tho. I'm trying to make a sort of floating "UFO" that will wander around. If it wanders off too far it will try to return to an initial reference point.
GooBalloon (parent with the bolt state machine) has 2 children (Balloon and RefPoint):
This is the general view of the state machine:
But I'm getting this error when I play:
Ludiq.EditorTimeUtility.get_frame () (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Utilities/EditorTimeUtility.cs:11)
...In a modul that seems innocuous. If I try to bypass this part of the flow, I will get another "random" error in another part of the flow:
I also got the StackOverflowError on that GetOnUnitSphere unit when I tried to bypass the first StackOverflowError.
FYI, the variable Balloon is:
Thank you for your time, I'm kinda lost after this!
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