Custom State Unit

Игорь Ковалев 2 years ago 0

I want to write some state logic in C# so I need to create custom state unit. I have done this using bolt sources and inherit my custom unit from FlowState. Now I can write C# code for StateEnter and StateExit events but I don't see how could I do this for state Update?

Bolt Version:
Unity Version:
Unity 2018.3.12f1
Scripting Backend:
.NET Version (API Compatibility Level):