I think one of the problems Playmaker users face, is that we got used to the Playmaker system, where the actions bury all the logic and only expose the needed parameters. When I'm watching the Bolt tutorials, many times I wonder, "how he knows what precise command he has to use?" Many of those commands even look the same to me! And I think the problem here is that we are not get used to look for the Unity API information, or we don't even know how to read it. I'd appreciate a tutorial that goes into this topic, which seems pretty basic but very important to start creating flows.
Customer support service by UserEcho