
+1
Pending Review
Unity Message Listener Problem
Hello all, When i add "On Button Click" to my graph Bolt creates a "Unity Message Listener" onto my Button.
I understand why this happens but when using that button under a Scroll Rect I can not drag the Panel if the touch is on the button. Everything works if i remove the listener during play mode so the listener is making it act funny. Any work around Ideas for this?
Bolt Version:
Unity Version:
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):
Customer support service by UserEcho
Hi Lucid,
I'm not sure why that would happen, it sounds like because we hook into the IDragEventHandler interface, there might be some conflict. Can you send a small reproduction scene?
I found a workaround. I added MessageListener to bolts type options and was able to disable the listener. As long as i wasn't disabling the listener in a start event the button still worked and i was able to scroll the scroll rect.