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How do you show raycasts in the editor?
I cant seeme to find a way to show the raycasts in the editor? Am i missing something?
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Customer support service by UserEcho
you can use Gizmos.DrawLine
Only in editor:
Nice solution Erin!
You could also use Debug: Draw Ray or Debug: Draw Line, these don't need to be in OnDrawGizmos, they can be anywhere.