Applying changes to prefabs with scene references shows "Object reference at index # does not match target type" warning
I could not update prefab from object in scene to its prefab. Variables are saving on scene prefab, but than i hit apply to prefab they are gone missing with error (also this mistake in prefab mode) :
[Deserialization] Object reference at index #1 does not match target type (UnityEngine.Object != UnityEngine.GameObject). Defaulting to null. UnityEngine.Debug:LogWarning(Object, Object) Ludiq.Serialization:HandleResult(String, fsResult, Object) (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Runtime/Serialization/Serialization.cs:190) Ludiq.Serialization:DeserializeJson(fsSerializer, String, Object&, Boolean) (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Runtime/Serialization/Serialization.cs:178) Ludiq.Serialization:DeserializeInto(SerializationData, Object&, Boolean) (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Runtime/Serialization/Serialization.cs:113) Ludiq.LudiqBehaviour:UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Runtime/Unity/LudiqBehaviour.cs:46) UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
Links on video are here:
Same issue than i try to "open" the prefab instead of changing it in the Hierarchy:
Whan i restarting Unity this Variables become missing.
After updating to v.1.4.1b4 i cant even add object to variable now:
Its working only if i making new Object with new graph....
i got old prefab, old variable and i could not apply to old variable gameobject.....iam creating in old prefab new variable and still could not apply to old variable gameojbect.....so i making new prefab with new graph and new variable.... so i could now apply gameoibject to new variable....but this is NEW prefab....and he got nothing...after i checked off graphs from old object and run project unity got crashed
Iam tryed rebuld new object and its worked, but after some play scenes my newprefab appeared broken same way.... and i cant add object to GameObect variable type and List <GameObject> type again......
and some bug in inspector.... OMG
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