Fuzzy window does not maintain Y position on OSX

Lazlo Bonin (Lead Developer) 4 years ago updated 3 years ago 6

The window anchoring system seems to be different on OSX, making the fuzzy window change position depending on the content of its footer. This can cause flicker when the window opens near the bottom edge of the screen.

Strangely enough, this is an issue that was fixed on Windows, but the fix doesn't seem to stick for OSX utility windows.

Bolt Version:
Unity Version:
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.NET Version (API Compatibility Level):

I have the same issue , using Mac OS Sierra, using Bolt 1.0.5

Fixed in Alpha

Fixed in v.1.2.2.

However, there's a small caveat. The fix requires to clip the height of the fuzzy finder to the max Y of the main editor window, because there's no way to determine the desktop size on OSX, and this measurement overrides the Y position of windows.

Long story short: the fix will work for 95% of use cases. If you use Bolt on a second monitor, you may want to disable it to avoid undue clipping (you can do so from the Ludiq Core editor preferences).