
Conflict between Bolt 2.a3 and Render-Pipeline
I tried to install Bolt 2.a3 in a clean project. And it failed. Any interaction with bolt, including setup wizard leads to error. If I delete the render-pipeline (both core and lwrp) in the package manager or start project without it in a first place, bolt works without any problems. Restart, upgrade from 2.a2 and various versions of render-pipeline don't help.
Alpha 2 does not experience such problems.
Message from console:
KeyNotFoundException: The given key was not present in the dictionary.System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at :0)Ludiq.MemberUtility..cctor () (at Assets/Ludiq/Ludiq.Core/Runtime/Reflection/MemberUtility.cs:68)Rethrow as TypeInitializationException: The type initializer for 'Ludiq.MemberUtility' threw an exception.Ludiq.TypeUtility.Instantiator (System.Type type, System.Boolean nonPublic, System.Type[] parameterTypes) (at Assets/Ludiq/Ludiq.Core/Runtime/Reflection/TypeUtility.cs:130)Ludiq.TypeUtility.Instantiate (System.Type type, System.Boolean nonPublic, System.Object[] args) (at Assets/Ludiq/Ludiq.Core/Runtime/Reflection/TypeUtility.cs:156)Ludiq.PluginContainer.Initialize () (at Assets/Ludiq/Ludiq.Core/Editor/Plugins/PluginContainer.cs:104)Rethrow as TargetInvocationException: Could not instantiate plugin 'Ludiq.Core' ('LudiqCore').Ludiq.PluginContainer.Initialize () (at Assets/Ludiq/Ludiq.Core/Editor/Plugins/PluginContainer.cs:109)Ludiq.PluginContainer..cctor () (at Assets/Ludiq/Ludiq.Core/Editor/Plugins/PluginContainer.cs:17)Rethrow as TypeInitializationException: The type initializer for 'Ludiq.PluginContainer' threw an exception.Ludiq.EditorApplicationUtility.OnProjectChange () (at Assets/Ludiq/Ludiq.Core/Editor/Utilities/EditorApplicationUtility.cs:116)UnityEditor.EditorApplication.Internal_CallProjectHasChanged () (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:242)

Customer support service by UserEcho
Thanks for the report, I can see why the issue is happening from the stack trace and the codebase. Will fix for the next alpha.
Fixed for Alpha 4, sorry for the very late turnaround on this.