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Suggestion for text management
Hi,
More a generic question than a Bolt one...
I'm looking for a nice extension to use with Bolt to manage the text (and localisation) for a text adventure/ life simulator type of game.
I already have Pixel Crush's Dialogue System for Unity, so I thought about having it manage all the UI/text and Bolt all the variables and event management, but maybe there's something easier?
Bolt Version:
Unity Version:
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.NET Version (API Compatibility Level):
Customer support service by UserEcho
I like to use this asset for localisation:
https://assetstore.unity.com/packages/tools/localization/lean-localization-28504
But I'm building at the moment my own CMS based on an excel file and scriptable objects. But it needs more time until i can say more about it.
This is good and Dialogue System has integration for it: https://assetstore.unity.com/packages/tools/localization/i2-localization-14884
Thanks for the suggestion guys, will be looking into both.
It's unlikely that we'll ever include localization as part of Bolt, this seems outside the scope of the product. Maybe if one day we explore dialogue trees, but that's not happening any time soon for sure! In the mean time, I've personally had a good experience with Tiny Localization on the store and it should integrate with Bolt easily like all third party assets.