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Bolt Or Playmaker--Yes I've done the search but there is none on this one.

Leone Mitchell 2 years ago updated 2 years ago 5

I am weighing up both Bolt and Playmaker. I want to move forward with one of them and to ensure that i don't effectively waste my time. So here we go. 

I want to start working on a few projects I've had in mind. I am. studying C# general programming to complete class and other stuff. I need to know between Bolt and Playmaker 

Ease of use

Tutorial and General Help

Possiblity to build a game completely in Bolt/Playmaker 

Help me to transition over into coding and make me a better coder

Speed of Prototyping

Bolt Version:
Unity Version:
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):
+1

(Never used Playmaker but hope some of this helps)

Comparing Bolt vs Playmaker: https://ludiq.io/bolt/compare

All nodes (except a few) are basically C# in node form. I don't believe Playmaker uses the same ideology.

And you can use Reflection to bring in any C# methods in to Bolt in case you want to use both side-by-side.

Don't think it'd make you a better coder though, as while you'd gain a better understanding of C# in general (as it did for me), Bolt simplifies a lot of stuff for ease of use, so you'd be improving your Bolt instead. Still probably better than Playmaker though?

More Tutorials are coming soon™ but the Platformer one is great https://ludiq.io/bolt/learn and a bunch of community tutorials are also listed there. #beginner-help in the discord is the go-to place for help :)

I think* you can build a game completely in either. Bolt for sure.

No idea about comparing prototyping speed or ease-of-use though, hopefully someone else with experience on both chimes in?

Hope that helps

thanks anyone else

+2

playmaker  will not make you better coder. it works with premade blocks .(states)  code inside them. and you just connect that blocks.

  bolt is   visual scripting . and if you see anywhere on unity site a script example you can remake it in bolt. just copy paste words /find them in bolt searcher and then connect them / this is immposible in playmaker.

im not coder but after bolt i understand whats happening in unity scripts and can read them

you can make game in both. but in my opinion playmaker has limitations/ + in PlayMaker you need connectors to plugins that can be outdated or you can miss some future becouse author didnt made block for it /

in bolt you have all code

 

I think bolt will make you a better game dev to understand coding better. That right there makes it worth the investment if you want to make a career out of it. 

Thanks alot guys. Anything on ease of use?