Since updating to 1.4.0f10 I'm noticing that every time I relaunch Unity I have to re-add all my custom types. This seems to have been introduced somewhere between 1.3 and 1.4.
Note that I haven't added any new custom types since updating from 1.3. However, I seem to only just now be seeing this problem because updating to 1.4.0f10 required me to re-run setup due to GUID changes, meaning all my custom types got reset and I had to re-add everything.
Now, every time I open my project, I get a set of warnings in the pattern of:
[Deserialization] Unable to find type: 'Chronos.LocalClock'.
Ludiq.Serialization:HandleResult(String, fsResult, Object) (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Runtime/Serialization/Serialization.cs:190)
Ludiq.Serialization:DeserializeJson(fsSerializer, String, Object&, Boolean) (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Runtime/Serialization/Serialization.cs:178)
Ludiq.Serialization:DeserializeInto(SerializationData, Object&, Boolean) (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Runtime/Serialization/Serialization.cs:113)
Ludiq.LudiqScriptableObject:UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Runtime/Unity/LudiqScriptableObject.cs:48)
Ludiq.AssetUtility:TryLoad(String, DictionaryAsset&) (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Utilities/AssetUtility.cs:97)
Ludiq.PluginConfiguration:LoadProjectSettings() (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Plugins/PluginConfiguration.cs:112)
Ludiq.PluginConfiguration:Load() (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Plugins/PluginConfiguration.cs:36)
Ludiq.PluginConfiguration:Initialize() (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Plugins/PluginConfiguration.cs:20)
Ludiq.PluginContainer:Initialize() (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Plugins/PluginContainer.cs:187)
Ludiq.PluginContainer:.cctor() (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Plugins/PluginContainer.cs:17)
I get one of these for each of my custom types I added. When I go into the Unit Options Wizard and go to the types page, all of my custom types I added have disappeared. I have to add them back in every time I relaunch.
Customer support service by UserEcho