I just completed first Tutorial.
All went well but theirs is really room for Unit creation through finder
Right now it is really time consuming (& boring ) for user to get to right spot.
As a lazy programmer the way I want it work like this,
e.g. Say I want to set velocity for rigidbody2D (& also I prefer Programmer naming instead of human naming , because it would help me keep my memory fresh about paths if I switch to C#)
I open finder
Now it shows up the appropriate menu correctly
Now I try to go "Rigidbody2D" menu by using down arrow key once.
It does work and select.
But sadly it doesn't change the same in Search Menu.
I want Search menu changed accordingly as I select Main units using keyboard down/up arrow
In current case when I select Rigidbody2D using down arrow it should Fill the search bar with Rigidbody2D automatically
And Secondly the moment I press right arrow key for further sub menu, It should make Rigidbody2D in search bar as fixed term and now I should be allowed to search further in that submenu only by typing "Velocity" . This should not delete Rigidbody2D in the search bar. Instead it should append velocity term to that.
This is most natural/intuitive/fast way to search for and create correct units.
If you can implement this it would make tremendous impact in speed as well as motivation to create many flows and try out many many new things quickly.
Hope I conveyed my request correctly,
Customer support service by UserEcho