I am trying to use 'Variables.Graph(flowMachine).Set(tag, value);' to set a variable on the graph. Passing a FlowMachine is how the documentation describes it. I am getting a compile error “Argument 1: cannot convert from 'Bolt.FlowMachine' to 'Ludiq.GraphPointer'” on the flowMachine variable. I looked for a means of obtaining a GraphPointer from FlowMachine but no love. How do we get a GraphPointer in our scripts? Thanks.
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