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Answered

How can i use Resources.Load(SomePath) to load assets from resources folder?

Jayasurya A 3 years ago updated 3 years ago 2

I am trying to make the following code in Bolt flow 

sprite = Resources.Load <Sprite>("Images/SampleSprite");

Bolt Version:
Unity Version:
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):
GOOD, I'M SATISFIED
Satisfaction mark by Jayasurya A 3 years ago
Answered

Hi Jayasurya!

Sure!

  1. Add Resources to your custom types in the unit options wizard

  2. Use this in your graph:

I'll be adding Resources to the default types in v.1.4.0f6 and giving it a prettier icon: