Unity 2018.2.4f1 + Bolt_1_4_0f5_NET4 Spam of "SerializedObject target has been destroyed" when play the game
So I reproduced this when doing a very simple flow machine with variable, Bolt automatically addes scene variables gameobject to my scene as well. When I start the game this will start spamming:
SerializedObject target has been destroyed.
when I delete all the variables and scene variables game object, the error stop happening
I am using Unity 2018.2.4f1 + Bolt_1_4_0f5_NET4
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