Unloading broken assembly error

GhostAegis 4 years ago updated 4 years ago 2

After updating to 1.4 I now get the following error: 

Unloading broken assembly Assets/Rewired/Integration/Bolt/Libraries/Runtime/Rewired_Bolt_Runtime.dll, this assembly can cause crashes in the runtime

This error occurs every time I enter play mode.

On top of that, performance cost of Bolt has exploded in the editor, bringing my FPS down to ~30 from ~100-120 even in scenes with minimal visuals, entirely due to Bolt according to the profiler.

I've had to roll back as this essentially makes it unusable. Any ideas what's going on?

Edited to add: I'm on Unity 2018.1.8f1

Bolt Version:
Unity Version:
Scripting Backend:
.NET Version (API Compatibility Level):

Hi GhostAegis,

This is because the Rewired-Bolt integration has not yet been updated to Bolt v.1.4.

Guavaman, Rewired's developer, is actively working on an update and I am in touch with him to make sure it goes smoothly.

Ah, of course, don't know how I didn't realize that, seems obvious now. My bad! Thank you for being on top of it.

Would that be the source of the massive frame rate drop I was seeing as well?