
here a list of all the bugs i got so far for 2018.2
here a list of all sort of errors i got after i upgraded to unity 2018.2 stable version:
InvalidOperationException: Missing target object for 'UnityEngine.UI.Image.sprite'.
Ludiq.Member.EnsureReady () (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Runtime/Reflection/Member.cs:686)
Ludiq.Member.Set (System.Object value) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Runtime/Reflection/Member.cs:732)
Bolt.SetMember.Assign (Bolt.Flow flow)
Bolt.ControlInput.Trigger (Bolt.Flow flow)
Failed to deserialize type:
UnityEngine.Purchasing.InitializationFailureReason
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Purchasing.PayoutType
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Purchasing.ProductType
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Purchasing.PurchaseFailureReason
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Purchasing.PurchaseProcessingResult
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Analytics.AnalyticsEventTracker
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Analytics.AnalyticsEventTracker
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.ExposeOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/ExposeOption.cs:40)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Analytics.AnalyticsEventParam+RequirementType
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Analytics.ValueProperty+PropertyType
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Analytics.AnalyticsTracker
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Analytics.AnalyticsTracker
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.ExposeOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/ExposeOption.cs:40)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Analytics.TriggerBool
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Analytics.TriggerLifecycleEvent
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Analytics.TriggerOperator
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Analytics.TriggerType
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Advertisements.PlacementState
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Advertisements.ShowResult
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.TizenActivityIndicatorStyle
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Collections.Allocator
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Collections.NativeLeakDetectionMode
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.LiteralOption:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/LiteralOption.cs:33)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
Failed to deserialize type:
UnityEngine.Analytics.AnalyticsEventTracker
UnityEngine.Debug:LogWarning(Object)
Ludiq.Codebase:DeserializeType(String) (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Reflection/Codebase.cs:176)
Bolt.MemberUnitOption`1:Deserialize(UnitOptionRow) (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Framework/Codebase/MemberUnitOption.cs:94)
Bolt.UnitOptionRow:ToOption() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitOptionRow.cs:43)
Bolt.UnitBase:Load() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:92)
Bolt.UnitBase:AutoLoad() (at C:/Users/lazlo/Projects/Ludiq/Bolt.Flow/Editor/Options/UnitBase.cs:35)
System.Reflection.MethodBase:Invoke(Object, Object[])
Ludiq.<>c__DisplayClass0_0:<.cctor>b__4() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:55)
Ludiq.BackgroundWorker:Work() (at C:/Users/lazlo/Projects/Ludiq/Ludiq.Core/Editor/Threading/BackgroundWorker.cs:142)
that is all for now. hope it will helps you out
Customer support service by UserEcho
Hi there!
These should be fixed after running: Tools > Bolt > Build Unit Options.
Also, I read on Discord you're still in v.1.2.x. Full 2018 support is only planned in 1.4+, so you might get some small warnings and quirks until then.
ok, i figured it out from discord, thank you for this little extra information.