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Answered

External scripts

thierry_st_malo 3 years ago updated by Lazlo Bonin (Lead Developer) 3 years ago 3

Hello,

How do I "call" "access to", "include", "embed" or whatever ( I don't know the correct word ) external scripts, for instance the scripts of an Asset Store plugin, from a Bolt-powered game ?

Thanks in advance.

Bolt Version:
Unity Version:
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):