I don't kown what happen.It was solved after restart unity.
When I restart Unity, windows prompts me that unity is no respond,I am sure The unity could be operated before restart.
After two days of use, I found that bolts have a very small chance of getting stuck in an infinite loop of "Checking for codebase changes" after the play mode ends. Fortunately, this time I can save the project, and then restart it to solve.
Hi Persuono! If you still have issues with this, can you try disabling automatic unit updates in the Bolt preferences? This is an experimental feature and seems like it might be the cause of your bug.
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