Has anyone tried using Bolt to get button input from Oculus Go or Oculus Gear VR? Just wondering if anyone has an example of a flow machine that they can share to show how it should be done please?
There is a script called OVR Input which is attached to the OVR Camera Rig, and it seems I need to try get the button down value from there in my Update section. Tried a few things and can't seem to get the input out of it. And it's sadly not mapped in Player Input settings when the Oculus Utilities and SDK is imported into Unity.
Any advice or examples you can give would be awesome.
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