What would be an alternative method to update from Unity 2017 and Bolt 1.2.3 to Unity 2018 and Bolt 1.3.0?
If I delete all of Bolt, including graphs and scripts that use it's namespace, I manage to update the project to 2018, then I can complete a bolt 1.3.0 installation if I do that in an empty scene.
Then how could I copy/paste the macros and, if possible, old prefabs with object variables too? If I copy just my macros assets, they show empty.
Customer support service by UserEcho