Let's say I have a scene / map with 100 instances of prefab with Flow Machine with some object variables. I need to add a new variable to this prefab with some default value set but I also need to adjust this new variable for few of the instances. When I add new variable and apply changes to prefab, not all instances are populated with new variable. Every instance that have one of previous variables changed from default will not receive update. Is it a bug or by design? How to deal with it properly in Bolt?
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