Merging Flows

gentlemango 4 years ago updated by JasonJonesLASM 4 years ago 3

Is there any way to merge multiple flows, akin to a Pin in Unreal Blueprints?

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Not sure about blueprints, but are you referring to it's reroute points? Or an actual execution thing, such as a combine I call it, or Lazlo is working on a version native called Wait For Flow, which waits for each input to be executed once.  Either way, both are happening.

Yes, reroute points similar to what I'm looking for. Basically just a way to bundle up a bunch of execution connections that are all going to same place together, or just change the position of the connections to make thing look pretty.

I actually just downloaded your Flow Controls package, and I thought the Combine unit was what I was looking for. However Combine waits for all inputs to trigger, and what I want is for it to trigger anytime any input ticks.

Yeah that is coming, combine is a totally different beast and deals with the flow of execution itself. Reroute is scheduled for something like 1.7 or 1.8.