
0
Planned
Overload context menu option
It would be nice if selecting "Replace Node" from the context menu showed you a method's overloads. Currently you have to "search" for the methods you want all over again.
Consider these overloads for Physics.RaycastAll:
```
Physics.RaycastAll(Vector3 origin, Vector3 direction)
Physics.RaycastAll(Vector3 origin, Vector3 direction, float maxDistance)
Physics.RaycastAll(Vector3 origin, Vector3 direction, float maxDistance, int layerMask)
/* snip -- several more I don't want to list */
```
Having these alternate versions be immediately available from the "Replace Node" menu would be a nice quality of life improvement.
Bolt Version:
Unity Version:
Platform(s):
Scripting Backend:
.NET Version (API Compatibility Level):
Customer support service by UserEcho
Planned for v.1.4.3.