The good news is, it isn't as hard or confusing as you might think. Over the coming months we'll be working to make a series of Bolt Unityversity tutorials to teach you the basics and to lead you on to larger, and more formal, methods. The goal is to teach basic computer science, Unity, bolt and C# all in one grand package and to do it all in a way that is fun and can be immediately put to use in your projects.
The Basic Lessons
I've gone through the Wikiversity Computer Science courses and selected a course from their materials. The course is straightforward, and will give you an overview of the ideas you will need to be successful developing games, in Bolt or out.
It looks like a lot, and in a way it is, but many of those pages are just a few lines of text. Some are really dense, but this is just to get you going while we work to make it more useful and targeted.