DebugPause Superunit

Ted Ewen 4 years ago 0

Debug Like it's 1999

I was looking for something like the VB Debugger, with breakpoints, step through and over, etc. Seems the perfect debugging paradigm for both Bolt and visual scripting in general:

No such luck, though there was some mention of breakpoints on the 1.2 roadmap. So after some faffing, I made this

The DebugPause Superunit

In its macro form, just drop it in anyplace you need a pause. If you need detailed debug info, just place the macro, convert to embed, and modify the value inputs and internal logic of the pause to suit your debug needs.


ConsoleOutput (4 dots of log 3 are the contents of the mapFile TextAsset)

Bolt Version:
Unity Version:
Scripting Backend:
.NET Version (API Compatibility Level):